Darkest Dungeon®

Darkest Dungeon®

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Dredge: Fire Edition
   
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112.806 MB
May 15 @ 2:50am
May 19 @ 2:04am
28 Change Notes ( view )

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Dredge: Fire Edition

Description
Dredge: Fire Edition

The dredge is a transformation class that encourages the usage of both forms to get maximum value. The general gameplay loop is setting up as human mode to unload big damage in mech mode where damage is more consistent. If Dredge ever takes too much damage, the dredge can eject to receive a second wind. This class is an overhaul / rework of the original Dredge posted by Seal. Thanks to Seal for giving me permission to post and thanks to the large community of people that took part in the creation of this mod both the original and rework. There is a credits page listed at the bottom. If they ever change their mind I will take this mod down.

The dredge has seen a massive upgrade sporting two new effects utilizing two new effects of fire and daze. The mods that add these effects are required for them to be able to be used, however there the dredge can be played without them but will not be played as intended.


Skills










Trinkets



Notes
Currently her crimson court trinket for crit on bleed does not work. Expect that to be reworked in a week. Im going to have to take a break from modding for a bit to work on assignments but Ill try to come up with some reworked idea by then. You can bring multiple dredges in a party. Expect it to be slightly buggy when certain trinkets are in use. I just rather let the player have the option to have multiple even if it may be slightly too op.

This mod uses the daze dependency mod which is the copy and pasted daze effects from the duelist mod with renamed variables. They are compatible with one another. The reason why this requires the dependency mod is because it references code from the Daze Dependency. It is most similar to importing a library to a codebase. It just provides better modularization if the code is repeated multiple times. The daze dependency just helps so that the same code is not rewritten over and over again for seperate mods.

Compatibility / Load Order
Not compatible with the original dredge mod. This one has the same class id as it is built on top of the original. Load order should not matter except having firepatch and daze dependency high up so they are not overwritten. This mod is compatible with the therapist and duelist mod. They all use the same daze effect just with renamed variables.

Credits

A sheet with all the mod credits can be found here
https://docs.google.com/spreadsheets/d/1L6W3S6PxphHcSZv6R8C6c4eMrTw1uuyVa6ZBTxfEy-E/edit?gid=1386774035#gid=1386774035

AxAndelon: Playtesting and Ideas


The original mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2865308693&searchtext=dredge
Popular Discussions View All (2)
0
May 17 @ 4:03am
[Balance/Ideas]
Just Luck
0
May 17 @ 4:02am
[Bugs]
Just Luck
22 Comments
Just Luck  [author] May 18 @ 2:34pm 
Femboy Jamie :3 May 18 @ 10:39am 
Yo what's the ui mod you're using? Looks so good!
Just Luck  [author] May 17 @ 6:42pm 
WIll have to wait till sunday as I dont get back to my work computer til them.
Just Luck  [author] May 17 @ 6:40pm 
Ill remove it. Its just a way to generate custom tooltips easily. I forgot I moved it there
CardstockCaster1 May 17 @ 6:15pm 
So, the CTT file for this mod came up as being infected with malware the first time it got downloaded, its fine now but i would double check the files on your computer modmaker
Boonii May 17 @ 3:53pm 
Not a mod i have myself but I do have one idea I wanna put out: Instead of "Fire Attack" maybe use "Incendiary." Your mod looks fun (just haven't had the chance to run it) but i think "Incendiary" is a cool alternative in my opinion. :deadrat::steammocking::deadrat:
Just Luck  [author] May 16 @ 11:22pm 
@PhantomFiend According to br discord its Helga
PhantomFiend May 16 @ 10:32pm 
Does she have a canon name?
Just Luck  [author] May 16 @ 4:38pm 
@MazingerZero Its incompatible. I added a brief description onto the modpage to make it more clear. Thats my bad.
MazingerZero May 16 @ 3:54pm 
I'm guessing this is incompatible with the original dredge mod then?