Stellaris

Stellaris

71 ratings
Hive FE Ship Set
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60.959 MB
May 14 @ 12:28am
May 19 @ 7:27pm
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Hive FE Ship Set

Description
Metal rusts, flesh adapts.

This is just a little mod that adds in a playable version of the alternate Spinovore ship set used by the Hive Mind Fallen Empire added with BioGenesis.

The ship set includes all ships and stations. Megastructures will be added later when I get around to finishing them up.

Also includes a room textured based on the Hive FE's and their flags as well.

NOTE: This is sadly not compatible with any other mod that adds or edits bio-ships, in order to make this I had to overwrite the bio-ship files and some civics/origins as well.

Also shoutout to Renf and their awesome Lithogenesis mod which has built in compatibility with mine.

PS: Sorry in advance for this requiring BioGenesis, this is using assets from it after all.
11 Comments
Renf May 17 @ 6:21pm 
Hello! @Dark Sajuuk I just wanted to inform you I've added compatability for your bio ships with my bio ships, just uh please don't increase the z count of your shipset overwrite because it will break my resource cost changes

Thanks in advance and best of luck!
lnodiv May 16 @ 9:04pm 
Any chance for a version that unlocks hive FE ships with cosmo instead of just a skin for normal bioships?
Celestial Caesar May 16 @ 6:28pm 
Glorious! Think you'll do the other FEs some day?
Dark Sajuuk  [author] May 15 @ 10:03am 
@Cyph the Terrible

As far as I can tell mods that add ship sections and components are fine. The compatibility issues come from anything that may edit the existing bio-ships themselves, which includes other mods that add bio-ship sets and probably ones that add entirely new ships. This unfortunately due to the way they're coded.

As for civics and origins the issue above applies as well, specifically for any that have restrictions on whether or not bio-ships can be used.
Holarula May 15 @ 9:21am 
amazing!so cool
Cyph the Terrible May 15 @ 8:32am 
The note is confusing me. So any mod that would add Ship Sections or Components to Bioships would be incompat with this mod? And the civics/origins? Wouldn’t that make it also not work with bug branch? Apologies if dumb question.
Myphicbowser May 15 @ 8:14am 
This is so freaking cool, thank you
C.E.L.L. May 15 @ 6:35am 
thx:steamthumbsup:
RainbowCastella May 14 @ 8:45pm 
thx:steamhappy:
Roland May 14 @ 6:45pm 
Thanks!
:steamthumbsup: