RimWorld

RimWorld

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[TRIBAL SCENARIO] Curse of the Godstones
   
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May 7 @ 9:34am
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[TRIBAL SCENARIO] Curse of the Godstones

Description
After mechanoids destroyed your village, your tribe—armed with godstone spears, a ceremonial jade knife, and short bows—settled in the bleak Valley of Plenty. Now, you fight to survive while haunted by the belief that your misuse of the sacred godstones has brought a divine curse, unraveling your faith and traditions.

Your faction will be a New Tribe.
Start with 4 people.
Your people will be at most 28 years old.
Player starting characters have a 50% chance to start with trait: Green thumb
Player starting characters have a 6% chance to start with trait: Slow learner
Player starting characters have a 20% chance to start with trait: Desensitized
Player starting characters have a 35% chance to start with trait: Depressive
Player starting characters have a 45% chance to start with trait: Fortunate
Player starting characters have a 60% chance to start with trait: Kind
Player starting characters have a 50% chance to start with malnutrition.
Player starting characters have a 100% chance to have their food set between 0% and 10%.

Incident created:
-Crop sprout
-Herd migration
-Trader caravan arrival

Faction relation modifiers:
-Gentle tribe (Starting: 0 to 100, Natural: 51 to 100)

Start with:
-Silver x200
-Pemmican x150
-Herbal medicine x30
-Uranium spear
-Jade knife
-Short bow x2
-Uranium ikwa x2
-Random pet x3
-Wood x500
-Arrow (stone) x100