Conan Exiles

Conan Exiles

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Cursed Wall Removal
   
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File Size
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Updated
336.941 MB
May 3 @ 1:41am
May 3 @ 3:03am
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Cursed Wall Removal

Description
Hi,
as some older mods for this job did not work anymore I made this by myself in an accurate way (hope that it works):

-collision deleted
-death-zones with cinematic deleted
-pillars deleted
-build-limitations deleted
-green visible border deleted

Beware not to go too far off the edges of the land to prevent extraordinary effects against your character-it?s to me mostly a feeling to be in a free and open world for my roleplay at all and not try or make experiments to fall off the map at least !!!

LOADORDER: it has to be at the buttom-tested->working fine here!!
10 Comments
t.ara  [author] May 25 @ 3:03am 
You can only test it and if you suddenly find out some crappy effects, drop this mod. It is ONLY interesting if you play without other map-changing-mods.
ddouglas8161 May 18 @ 10:52pm 
Do you think this mod would work with The Darkwoods and AOC to get rid of the invisible wall at the Faction Hall?
t.ara  [author] May 9 @ 9:19am 
Not really-but in between I think removing that thing is always a questionable solution, denpending on this game´s overall structure. As an additional mod I feel this is not really a solution.
EJS_Vegas May 6 @ 3:49pm 
I put the mod at the bottom as instructed but my char still dies. Doesn't seem to be working. I'm not using any map mod like AoC or Darkwoods either. Any idea's?
t.ara  [author] May 4 @ 1:00am 
The mod changes the map´s border parts where the wall is running around: it doesn´t work with map-changing mods like river-boat and such like...depending on the load-order, you can only have one map-changing mod on a same coordinate of the map working, as it is last loading. This is a mess of the way the game´s achitecture.
Atrillix May 3 @ 9:42am 
Thank you so much for this mod! It works amazingly in my game, you're amazing!
t.ara  [author] May 3 @ 8:49am 
If you do that better you can spend me your link!
Solvita May 3 @ 5:13am 
336mb for something what lucky have done in a 1.9mb mod.... well
t.ara  [author] May 3 @ 4:12am 
And if you see the LOD-pillars from far distance in the mountains: this is maybe my next update-challenge for this mod, then....(I deleted about 90-100 pillars and endless clollision boxes and endless deadly spending triggers, the collision-wall-parts and the greenish mesh all around the country...it should be serious working)
t.ara  [author] May 3 @ 4:09am 
If you find issures, let me please know: the mod is executing the whole cursed wall with all it´s features off the map: it´s a drastically change!