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Rapporter et problem med oversettelse
TY for your hard work !
[ I wrote on the other Mass Effect - Gangs and Mercenaries mod ]
If I remember right its because the github of Legacy got 2 out of 5 modules for 1.5 for quite some time while Renegade has all 5 updated to 1.5 which I was using. I just want more content for me to play which resulted in this when I shared an unofficial 1.5 update in workshop.
I know all the 1.5 of both Legacy and Renegade is released just very recently but I don't plan to change this mods dependency and somehow ruin someones playthrough rn.
why rely on Renegade version of Rim-Effect instead of Legacy if your mod going to require HAR ?
making this a xenotype is honestly a pain for me to do rn doing them from ground up, so if anyone is invested enough up to the task they can just ask the original author to make a version of this with xenotypes. Before this mod was updated the only problem was mostly the HAR race if I remember right so they can quickly make one with xenotypes if they wanted to.
Also there is Bambaryła's mass effect xenotypes, character edit change your pawn with his xenotype if you want.
@Anonymouse
Ah yea forgot to say to anyone reading this, personally I won't even dare again add mods that adds faction on an ongoing play-through, I still remember in the past adding factions breaks something not noticeable at first(for me anyways), I just realized my game bricked when I look at the world map.
Just be careful and always have a backup save file specially when your run lasted for some time and very very attached on your colony than your real family. Don't want any of you to go emotional cray-cray in real life and proceed to beat up your wife in anger and go to prison because of a video game.
:D