Sea Power

Sea Power

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Yasen, Akula, and Borei-class Submarines
   
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469.156 KB
Apr 21 @ 2:33pm
May 10 @ 6:22pm
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Yasen, Akula, and Borei-class Submarines

Description
This mod adds the Yasen-class SSGN, Akula-class SSN, and Borei-class SSBN of the Russian Navy.

The Yasen is a kitbash using a Alfa hull, with an enlarged Victor 1 sail, animated VLS hatches, and retractable bow planes. The VLS loadout is 16x Kalibr and 16x Oniks.

The Akula is sized to Akula III dimensions and carries 12x Kalibr SSMs launched from torpedo tubes.

The Borei class model is based on an enlarged Yankee class with modified sail and turtleback, and pumpjet.

These are kitbashes and do not require Sealifter or 3rd party software.

Please let me know any feedback below. Thanks!

Known issues:
- The forward sloping sail on the Borei is a work in progress as I'm not thrilled with the appearance currently.
12 Comments
axisslyr Jun 7 @ 7:48am 
p.s: it doesn't actually have to specifically be "ssn_akula3", it'll work as long as the name isn't the same as the one on the other akula mod
axisslyr Jun 7 @ 7:47am 
@ser43 the reason is that you have multiple akula mods. This specific mod only titled the Akula III as "ssn_akula" which is the same name as the Akula from another mode(which was loaded first). The fix is to go to the mod folder at Steam\steamapps\workshop\content\1286220\3468260539 and rename the .ini file for the akula as "ssn_akula3". You'll also need to rename it inside the language_en->vessels to the same name too and it should appear.
Sentient Testicular Torsion May 16 @ 2:56am 
@Maneuver just tested it out, not sure why it only sits below surface vessels when tracking. It never decides to ascend to hit them. Perhaps it's a similar issue with custom torpedoes because the royal navy trafalgar class mod also has this issue except the Spearfish is far worse at tracking somehow
ser43.Grd May 11 @ 8:16am 
I think this a bug but i dont find the Aluka III in the list of submarines
ManeuverWarfare  [author] May 11 @ 1:12am 
@ser43 thanks I added wire guidance
@Sentient I gave the seeker similar specs to the base game mk48 so I'm not sure why it would be as bad as you say but adding wire guidance should help
ser43.Grd May 10 @ 1:24am 
The UGST fizik II should be wire guided
Not sure why but apparently the Fizik torpedo is really really bad, gets lost on basically anything with a slight bit of environmental noise
Arcturus Apr 24 @ 10:41pm 
Reinstalled and worked super fine! thank you for making this mod!
ManeuverWarfare  [author] Apr 24 @ 6:04pm 
@Arcturus It should fire. Are you too deep? Or maybe you have a conflicting mod? GuidanceType=0 is used for land attack missiles like the Tomahawk so that shouldn't be an issue.
Arcturus Apr 24 @ 4:44pm 
Dug into the files and saw that the bulava doesnt have a guidance system is that what causes the sub to not fire?