Total War: WARHAMMER III

Total War: WARHAMMER III

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Medallion of Chaqua - SFO Submod
   
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File Size
Posted
Updated
508.854 KB
Apr 21 @ 12:03am
Apr 29 @ 12:14am
2 Change Notes ( view )

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Medallion of Chaqua - SFO Submod

Description
Overview
This submod ensures that SFO and the Medallion of Chaqua are compatible. The Medallion of Chaqua Primeval units have been adjusted to meet SFO standards for unit health and stats. While the SFO specific Lizardmen units can be affected by bonuses provided by medallion fragments.

* Eternity Guard:
Affected by Temple Guard, Melee Infantry and Saurus bonuses.

* Red-Crested Skinks (Shields):
Affected by Skink, Red-Crested Skink and Melee Infantry bonuses.

* Giant Ripperdactyl:
Affected by Skink, Flyers and Ripperdactyl bonuses.

Other Submods
Here are several other submods supported by the Medallion of Chaqua.

- Lustria Rises Submod
- Lost Calm Jurassic Submod
- Engine of the Stars Submod


Load Order
While using this mod together with SFO and the Eternal Dynasties (Medallion of Chaqua) mods the following load order is advised.

1. SFO
2. Eternal Dynasties (Medallion of Chaqua)
3. Medallion of Chaqua - SFO Submod

3 Comments
Tevesh 16 hours ago 
Not sure if it's an issue of SFO compatibility or the mod in general, but occasionally when opening the rituals screen most of UI becomes unresponsivle - I can no longer click on settlements, army or hero banners, or scroll the map with WASD. Only solved by reloading the campaign. Never ran into this issue with any other mod before.
Venris 18 hours ago 
Its back!
RatboyW May 1 @ 9:25pm 
Thank you so much for these submods! I've been meaning to play Lizardmen again, now I have the perfect excuse