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1. CfgPatches classname is duplicated with the main config one's. Every config needs to have a unique name
2. CfgPatches has no requiredAddons, even though the UI dialog depends on "Ui_f"
3. Instead of forward declaring the base classes for the UI controls, the config re-defines alot of UI controls, using outdated contents, breaking a bunch of things (like the OK/Cancel buttons)
4. While it redefines the classes, it never sets the correct base-class, meaning it's definitions conflict with the base-game ones, and cause the base-game ones to be deleted and replaced with these new broken ones.
4. It even overwrites config classes, that the UI dialog itself never even uses (like the OK/Cancel buttons)