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There are some issues with pathing though, not sure if you're aware. Firstly vehicles tend to avoid the highways like the plague for some reason. Secondly on the 4v4 map, vehicles spawning at the South-West (according to the mod photo) side are all bugged in their pathing as they will go through the cap zone, get to a cross roads and all go south to the edge of the map before heading to their planned destination. It makes that south spawn point unusable without extra micro.
And finally theres been times on all maps that when telling a unit to go somewhere, it will go backwards 2000m before heading to the destination.
It's an extremely well detailed map though, lot a fun to play on and plays quite differently to the default maps due to it being based on the real world. Hope those bugs can be fixed!