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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
47.715 MB
Apr 1 @ 8:53pm
May 25 @ 2:03am
36 Change Notes ( view )

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Infernal Eclipse of Ragnarok

In 1 collection by Akira
Infernal Eclipse of Ragnarok
55 items
Description
Infernal Eclipse of Ragnarok
An Ultramodded Infernum Modpack
This is just the API for the mod pack. Check out the mod pack here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3456508757

This will be a content mod that has it's own story including each of the mods in the mod pack in the future, with a functional Quest Book & Boss progression using tPackBuilder.

Infernal Eclipse of Ragnarok is a ultra modded pack designed for Calamity's Infernum Mode which includes these content mods:
  • Calamity Mod (obviously)
  • Thorium Mod
  • Secrets of the Shadows
  • Consolaria

The mod pack also has support for Spooky Mod, but isn't included in the mod pack.

The only mods required for this API to run are Calamity Mod, Infernum Mode, You, tPackBuilder, and any dependency included with those mods.

This API currently adds the following:
  • Toggleable balance changes to many of the included mods to help the experience flow together better.
  • Boss stat adjustments for Infernum mode to keep the difficulty consistent.
  • Boss Rush support for all included bosses.
  • Custom Boss Rush music for tiers 5 & 6
  • Some fixes to help Infernum more multiplayer compatible.

Currently, Calamity: Wrath of the Gods doesn't function properly in Multiplayer, so if you plan to play multiplayer, you will unfortunately have to remove that pack from the mod pack until they get it fixed. Otherwise, the mod pack was designed with Multiplayer compatibility in mind, but there are still no promises that this will work fully yet, as I am still testing and developing it.

If you have any other issues please report them in the Discord server[discord.gg].

Also check out WHummus' Calamity/Thorium Balancing mod, as most of the item balance changes in this mod came from that mod and were created by him!

Thank you to the tPackBuilder team, as well as each of the individuals for each mod in the mod pack for making this possible!

Created by the Infernal Eclipse of Ragnarok Team:
  • Akira - Creator and Lead Developer
  • PROV1D3NCE - Lead Story Writer
  • TheRogueX - Playtester & Test Server Host
  • trembler - Playtester & Weapon Design
  • Wardrobe Hummus - Weapon and Item Rebalance Developer
  • Yob - Boss Progression Designer
  • ZaKami - Project Coordinator
Originally posted by tModLoader InfernalEclipseAPI:
Developed By Akira & the Infernal Eclipse of Ragnarok Team
91 Comments
Akira  [author] May 22 @ 7:07pm 
@Shrukis you need to have Infernum installed and enabled for this mod to work. However, you don't need to be in Infernum mode.
Shrukis May 22 @ 3:08am 
Does it work without Infernum? My pc is too weak for it
Akira  [author] May 18 @ 9:57pm 
@AwesomeSavage777 at least you figured it out lol
AwesomeSavage777 May 18 @ 5:19pm 
Wait, nevermind. For some reason tmod auto-disabled the wrong mod. The actual problem mod didn't have a direct dependency on tPackBuilder, which is likely why that happened.
AwesomeSavage777 May 18 @ 5:11pm 
Fargo's Souls Mod that is.
AwesomeSavage777 May 18 @ 5:11pm 
Does this mod need Fargo's Mod? When I try to load it, I get an error from tPackBuilder saying that a Fargo's recipe is missing.
Akira  [author] May 14 @ 2:42pm 
@Sam I am aware of this bug but modifying world gen code takes a while, I do plan to attempt to fix this though.
Sam May 14 @ 2:19am 
Not sure if this was said somewhere already but the green gem structure from Secrets of the Shadows can spawn inside the Infernum Providence area and while it DOES spawn there in my world specifically it spawned too low to access the gem room itself and I could only get the chest with the sword in it. Had to cheat in the items I couldn't get as it locked me out of the anomaly portal thing since you have to activate all gem switches to use it for it's crafting.
Akira  [author] May 8 @ 3:11pm 
@NEMURICA it would, however the Infernum Multiplayer patch is redundant as base Infernum Mode includes all of that mods patches already.
Akira  [author] May 8 @ 3:10pm 
@Gota fixed the link sorry about that.