Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Milanese bascinets - Hounskull revival
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680.825 MB
Apr 1 @ 2:51pm
Apr 18 @ 9:33am
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Milanese bascinets - Hounskull revival

Description
Version 2.8 released
Introduces 5 brand new bascinets into the game, overall 12 variants are available at Master Bushek the Elder's armoury in Kuttenberg.

The Coburg bascinet mod has now been merged into this mod (as of 2.5) as that is also a hounskull bascinet, if you have that mod installed you can now remove it.

Models
1. Milanese bascinet: A69 Wallace Collection bascinet
2. Missaglia bascinet (+ gilded and engraved version): CH16 Churburg skull (2 variants of skull) with A69 visor. This variant has a gilded option.
3. Missaglia bascinet - visor removed: Thouzon alterpiece skull shape
3. Snub-nosed Milanese bascinet (+ decorated version): based on modern reproductions, with brass trim.
4. Negroli bascinet: based on the Thouzon alterpiece reproduction by Platener.

Are these perfect virtual reproductions? No. However, they add some nice variety to the game and are better than the vanilla hounskull.


Installation
Unzip and drop in your Mods directory.

PSA
If you wear a hood the aventail will disappear. Until someone makes a hood that I want to wear with a bascinet and aventail, I'm not going to change this.

Item IDs
Hounskull_a69_m01
Hounskull_a69_m02
Hounskull_a69_m03
Hounskull_a69_m04
Hounskull_a69_m05 (visor down)
Hounskull_laspina_m01
Hounskull_laspina_m02
Hounskull_laspina_m03 (alternative skull + visor pin chain)
Hounskull_laspina_m04 (shorter nose)
Hounskull_laspina_m05 (visor down)
Hounskull_laspina_novisor_m01
Hounskull_laspina_gilded_m01
Hounskull_laspina_gilded_m02 (alternative skull + visor pin chain)
Hounskull_snub_m01
Hounskull_snub_gilded_m01
Hounskull_thouzon_m01
Hounskull_thouzon_m02 (visor down)
Coburg_m01
Coburg_m02

Note that visor down and no visor variants are not available at the armoury, because they are canonically variations of bascinets that are available at the shop.

Credit
Thank you to Uriah for the starting model of the visor, and Lune for the blender toolkit and being so helpful in general. Also thanks to Casey for some texturing advice.

Changelog

Version 1.1
- New aventail (with correct attachment to leather on bascinet and slightly protruded to reduce gap between aventail and visor)
- Updated model and textures of leather on bascinet
- New rope
- More verveilles
- Updated stats to match noble bascinet (more or less)
- Updated description to remove inaccuracy

Version 1.2
- Adjustments to leather on the bascinet to align with other in-game helmets
- Additional variant added (at Krondel's armoury)
- Description update (thanks to AndV)

Version 1.4
- Normal map discontinuity visual bug solved
- Stitches added to bascinet
- Texture improvements

Version 1.5
- Normal map shading introduced to improve light reflections on the visor and bascinet ridge.
- Standard mail coif rendering bug should now be fixed.

Version 1.6
- Bascinet tip reshaped, more pointy (in line with A69 but also Ian Laspina reproduction)
- More normal map shading on the vertical lines.

Version 1.7
- Gap between visor and aventail is now fixed.
- Visor is tilted down very slightly to be in line with bascinet.
- m01 and m02 have lower aventail (the same height as previous versions), m03 and m04 have higher aventail on chin which does clip with beards but is more accurate.

Version 1.8
- Removed ridge from visor above eyes.

Version 2.0
- Aventail clipping for higher version fixed
- Snub nosed variant added with decoration
- CH16 style skull added with A69 visor
- Gilding added to CH16 style
- New icons

Version 2.1
- Engraving added to gilded Missaglia bascinet
- Visor down always A69 added

Version 2.2
- Negroli (Thouzon alterpiece) bascinet added
- New Missaglia (gilded and non) with Thouzon skull shape for m03 and gilded_m02.

Version 2.3
- Clipping fix for Negroli bascinet

Version 2.4
- Another clipping fix for Negroli bascinet
- Skull liner stitches for Negroli bascinet

Version 2.5
- Shop moved to Bushek's to avoid conflict with Silver Lys mod.
- Coburg bascinet mod integrated into this one, available also at Bushek's.
- Slightly shorter nose laspina variant (laspina_m04) added with Thouzon skull.

Version 2.6
- Visor pin chain added to Hounskull_laspina_m03 and Hounskull_laspina_gilded_m02
- Some changes to leather on same models

Version 2.7
- Visor pin chain added to Negroli bascinet

Version 2.8
- No visor variant of the Missaglia bascinet
- Two new visor down variants, one for Missaglia and one for Negroli.
17 Comments
greysonkjell Apr 25 @ 2:35pm 
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Below_Mediocre Apr 21 @ 3:52am 
Is it possible to have NPCs spawn wearing these helmets?
greysonkjell Apr 18 @ 2:28pm 
Where do I get the No visor Missaglia bascinet Variant? I checked the shop Where you get the others any Ideas?
Julian ;) Apr 14 @ 2:41pm 
found the fix make sure u verify integrity of files and then run the command and it should spawn in i have multiple mods enabled so it should work for other who have other mods enabled
Julian ;) Apr 14 @ 2:11pm 
same i have devmode enabled and the spawn ids are not working
Grand Master Philip Gregory  [author] Apr 11 @ 1:09pm 
Well none of the other people using this mod have reported issues and it works fine for me so it must be mod conflicts.
thegron Apr 11 @ 6:45am 
I am aware. They aren't working.
Grand Master Philip Gregory  [author] Apr 11 @ 5:44am 
@thegron you need devmode enabled.
thegron Apr 10 @ 5:35pm 
The spawn codes are not working for me.
Ligma Apr 9 @ 10:23pm 
Where does it spawn?