Elin
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Work and Hobby Expansion 仕事と趣味の拡大
   
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Tags: CWL, Hobby, Roleplay, RP, Work
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Mar 15 @ 11:08pm
Jul 15 @ 12:14am
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Work and Hobby Expansion 仕事と趣味の拡大

Description
Adds the following jobs/hobbies to the game or modifies them: Bartender, Blacksmith, Flavorist, Gen. Shopkeeper, Innkeeper, Instructor, Inventor, Lottery, Miner, Painter, Patroller, Rancher, Sculptor, Urban Planner

I mostly added these for RP purposes and to see what sort of things jobs could provide. Some people might consider them "Cheats", and that's fine! Note that if noa decides to release a similar job or uses the same internal job ID I used, I'll likely try to replace the modded version with the vanilla version for balance purposes.

Bartender (Default Work for Bartenders, can be acquired by others)
Requires: Quest Board, which I did because it's a common fantasy trope to accept quests from a bar, and as a way to make your bartender stay at the bar when they work, so long as the Quest Board is inside the bar.
Provides: Moral, Nocturnal Life

Blacksmith (Retooled, Default Work for Blacksmiths, can be acquired by others)
Requires: Anvil
Provides: Normal chance of Ingots

Flavorist
Requires: Bonfire, etc.
Provides: Medium chance of Food Recipes

Gen. Shopkeeper
Requires: Goods Sign, which I did as a way to keep the shopkeeper inside the shop you made for them. Put the Goods sign on the counter/register and then turn it invisible using the Build Board.
Provides: Oren, obviously...but also increases the General License level for their territory of residence, making non-furniture/food sell better.

Innkeeper (Default work for Innkeepers, can be acquired by others)
Requires: Map Board, which I did because having a map in an inn makes sense for travelers, and it's the only immediate way I could get innkeepers to stay at your inn. Nothing else had a targetable Trait that made sense, sorry!
Provides: Increases Traveler's Inn rank, and Food for the People rank. I believe the latter slightly increases the quality of the default food residents of the territory spawn when hungry, but it's unconfirmed whether it works yet.

Instructor (Default work for Trainers, cannot be acquired by others)
Requires: Nothing
Provides: Low chance of skill books, very low chance of Kumiromi's Experience, small increase to territory Education

Inventor
Requires: Crafting Station (Any)
Provides: Low chance of non-food (I hope) recipes.

Lottery (Retooled)
Requires: Nothing
Provides: Low chance of Scratchcards, very low chance of Old Tickets

Miner (Default for Miner, can be acquired by others)
Requires: Vernis Mine Entrance, because I couldn't find another terrain object with a targetable Trait. This means that Miners are currently only useful stationed in Vernis. I hope to find a better solution for this.
Provides: Chance for ores, low chance for shining ores, essentially the same as the old Blacksmith.

Painter (Retooled, now uses Alchemy instead of Sculpture to properly mix the paint and produce the colors they need, etc. to distinguish it from the new Sculptor job)
Requires: Easel
Provides: No Changes

Patroller
Requires: Nothing
Provides: Increases the assigned territory's Safety, by a smaller degree than Ashland and Fiama's Unique jobs.

Rancher (Default work for Animal Tamers, cannot be acquired by others)
Requires: Livestock Sign, I did this for obvious reasons.
Provides: Slight increase to the two hidden values called Milk Fan and Egg Fan that increases their production rate by livestock.

Sculptor
Requires: Sculpting table
Provides: Chance for sculptures, slight increase to the territory's Attractiveness to tourists.

Urban Planner (Default Work for Scholars, cannot be acquired by others)
Requires: Nothing
Provides: Low chance to produce territory plan books, very low chance to produce Resident Tickets, small increase to Residents Wanted! rank.


If you find something breaking the game, if there's a job you'd like to see if I could add, or if something seems too weak to be useful/way too overpowered and requires adjustment, you can post here or find me on the Elin Discord server. Note that since this mod adds new jobs, the pool of jobs is diluted even further. You might want to download the mod that lets you choose which Work/Hobby the whip assigns.

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Japanese Translation (DeepL)
バーテンダー (バーテンダーのデフォルト仕事。他の人が取得可能)
必要: クエストボード。バーでクエストを受けるのはファンタジーの常套手段であり、クエストボードがバー内にある限り、バーテンダーがバーで仕事をするときにバーテンダーがバーにいるようにするための手段でもある。
提供する: モラル、夜行性

鍛冶屋 (装備変更後、鍛冶屋のデフォルトの仕事、他でも獲得可能)
Requires 金床
得られるもの 通常確率でインゴット

フレーバーリスト
必要なもの 篝火など
得られるもの 中確率でフードレシピを獲得

元店主
必要なもの Goods Signは、店員を自分の作った店の中に閉じ込めておくために作った。商品看板をカウンター/レジの上に置き、ビルドボードを使って見えなくする。
提供する: Orenは当然だが......彼らの住んでいる領地の一般免許レベルを上げ、家具や食料品以外のものをよく売れるようにする。

宿屋の主人(宿屋の主人のデフォルトの仕事。)
必要: 宿屋に地図があるのは旅人にとって理にかなっているし、宿屋の主人にあなたの宿屋に泊まってもらうための唯一の方法だからだ。宿屋の主人に宿屋に泊まってもらうための唯一の方法だった!
提供するもの 旅人の宿のランクを上げる。後者は領地の住人が空腹時に産むデフォルトの食べ物の質を少し上げると思うが、効果があるかどうかはまだ未確認。

インストラクター(トレーナーのデフォルト仕事。)
必要なもの なし
得られるもの 低確率でスキルブックを獲得、低確率でクミロミの経験値を獲得、領地の教育度を少し上げる

発明家
Requires 工芸所 (いずれか)
得られるもの 低確率で食べ物以外のレシピが手に入る。

宝くじ (改造)
必要なもの 何もない
得られるもの 低確率でスクラッチカード、低確率でオールドチケット

採掘師 (採掘師のデフォルト。他の人が獲得できる)
Requires Vernis Mine Entrance(ヴェルニ鉱山入口)。ターゲット可能なTraitを持つ地形オブジェクトが他に見つからなかったため。つまり、Minerは今のところVernisに駐屯しているときしか役に立たない。もっと良い解決策を見つけたい。
提供するもの 鉱石のチャンス、輝く鉱石のチャンスは低い。

ペインター (再調整。新しいスカルプター職と区別するために、スカルプチャーの代わりに錬金術を使い、絵具を適切に調合し、必要な色を作り出す。)
必要なもの イーゼル
提供するもの 変更なし

パトローラー
必要 変更なし
効果 指定されたテリトリーの安全度を上げる。アシュランドやフィアマのユニークジョブよりは小さい。

牧場主(アニマル・テイマーのデフォルト職。)
必要: Livestock Sign(家畜のしるし)。
提供するもの Milk FanとEgg Fanと呼ばれる2つの隠された値をわずかに増加させ、家畜の生産率を増加させる。


アーバンプランナー(学者のデフォルトワーク。)
必要なもの 何もしない
得られるもの 低確率で領地計画書を作成、超低確率で住民チケットを作成、住民ウォンテッドのランクが少し上がる。
5 Comments
Koaloup Jul 31 @ 3:37am 
Very nice.
Job suggestion : Writer. requieres calligraphy set, writes books, small chance for books (mages guild contribution/litteracy) (like the voynich in the game), very small chance policy books, bit cheaty but since need calligraphy set and is random, i think that balances it.
S.H.I.V. Apr 20 @ 3:57pm 
This is a great mod. The patroller job is good. I'm wondering if there is a sign that can fix my guards in their posts.
Puddles  [author] Mar 17 @ 6:59am 
Probably going to buff Gen. Shopkeeper, mine only produced like...3 Oren as dividends over a week.
nomorevideos Mar 16 @ 8:36pm 
Nice
zohryu Mar 16 @ 5:46pm 
Very cool. I love RP immersion mods