Stormworks: Build and Rescue

Stormworks: Build and Rescue

190 ratings
KN Lone Sails
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Tags: v1.14.0
File Size
Posted
Updated
1.542 MB
Mar 12 @ 11:18am
Mar 12 @ 11:25am
2 Change Notes ( view )

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KN Lone Sails

Description
Far: Lone sails - Okomotive

This is a replica of the main character's transport. The fuel system from the original game cannot be made into this one, so this thing runs on a coal-electric generator. Twin turret rings are used as a wheel drive, so Okomotive can be quite glitchy.

Features:
  • Maximum speed - 50 km/h (stable - 40 km/h)
  • Power reserve: 70 min (with two fireboxes, does not depend on speed)
  • Two winches
  • Can be controlled from both the cabin and the roof
  • Entrances in the front (automatic door) and back
  • Finally, sails!!

Usage tips:
All systems are activated by default. It takes two minutes to start the power plant, during which time you can still start moving on batteries.

The speed of rotation of the large rings is proportional to the generator's power.

It is better to ride the elevator to the roof with CTRL, otherwise you can be thrown down by the moving hatch.

54 Comments
military hampter May 29 @ 2:59pm 
how can i refill the boosters? i spammed them a bit and now they just beep when i press the button
Iverpiver May 4 @ 11:17am 
sorry if that has been asked already
Iverpiver May 4 @ 11:17am 
could you make the boat from FAR changing tides?
Captian_Vlad Apr 18 @ 6:32pm 
Well done, dang well done!
mthomp48 Apr 17 @ 1:51pm 
i loved this game
keybear1996 Apr 13 @ 12:25pm 
YES! FINALLY!
encr Mar 18 @ 3:10pm 
this has made my day
encr Mar 18 @ 3:09pm 
YES
Dr.Booper Mar 15 @ 8:32pm 
WOOOOOOOOOOOOOOO
[FWKZT] Texas Man Mar 15 @ 12:18pm 
I know its already been asked, but I thought I would put in my support for a making of the ship from Changing Tides!