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I also noticed there was one T spawn that didn't allow you to buy for some reason. I'm not sure if the buy zone is too small so I will look into that asap.
Regarding layout changes, I added a path from the CT mid entrance into Short A which you probably noticed. Do you think this was a good change? Unfortunately playtesting with bots doesn't give the most accurate gameplay experience so I honestly don't know whether mid works in the favour of CTs constantly or if Ts can retake it mid round.
As for the A site, I need to find a way to improve the timings for CTs on Long A, because it's too easy for the Ts to get out, so I will be working on that soon.
There is a red box and a staircase in Area A, and I don't know why the bot got stuck inside
But the bot will see you and be able to fire bullets, even if the bullets are blocked by the wall
Players born behind the T side may sometimes not be able to purchase items during the purchase time. They need to go ahead a bit before making purchases ,after the turn begins.
It is recommended to expand the T side's purchasing area
Now it's more complete to play than the previous version, it's pretty good
To be honest, personally through playing with robots, I feel that the CT defense in Zone A is not too awkward
Based on the current structure of the map, it was not very easy to defend in the early stages, mainly because CT could easily face attacks from two positions on the other side
But after placing the bomb, the CT returned to surround and seize the area, which was also effective
And the current version of csbot is also very strange.
After placing the bomb, some bots will not focus on guarding the package, allowing players to use pliers to dismantle it
Is there any advice or suggestions for the map, in terms of gameplay? I feel as if CT side defending A site is awkward, though I haven't playtested the map with anyone other than bots so I don't know how accurate it is
The simple overall structure, X-shaped middle road, higher stairs in Zone B, and huge C4 installation area in Zone A can all be retained in subsequent updates.
However, there is no mini map available