tModLoader

tModLoader

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Fargos Souls Mod Old DLC Recreation
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
5.908 MB
Mar 2 @ 5:21pm
Apr 28 @ 4:16pm
24 Change Notes ( view )

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Fargos Souls Mod Old DLC Recreation

Description
So a few weeks ago, I was playing the old Souls DLC in 1.3 with my sister, when suddenly, I'm heading up to space to explore, and the game lags BAD.
My solution? Recreate the entire mod after over a month of development just so I can play this in 1.4.
I have no clue if this has been created yet, and I probably should have checked beforehand, but at this point I'd rather play this anyway.
So, heres the old DLC recreated (except SOA doesn't exist).
Content:

Calamity: 24 Enchantments, 4 Forces, 2 Souls, and 1 Essence
Clamity: 1 Enchantment
Catalyst: 1 Enchantment
Calamity Hunt of the Old God: 1 Enchantment
Calamity Entropy: 1 Enchantment
Also, when all 4 of these dlc mods are enabled, there is also an additional force.
Thorium: 66 Enchantments, 9 Forces, 3 Souls, and 2 Essences
Spirit (Classic): 26 Enchantments, 4 Forces, 1 Soul, and 0 Essences
DBZ: 1 Force
Consolaria: 3 Enchantments (3 more and a force soon)

Planned Content:
Homeward Journey
Devil Fruit User Class One Piece
Stand User Mod from Jojo
Mount and Journey
Community Remix (probably will be verboten one replaces Soul of the Tyrant as the overlap would remove almost all accessories from enchantments and also other additional items)
Consolaria/Add support for Fargo’s More Souls Crossmod
Clicker Class
Vitality Mod Soul/Essence (possibly a force as well)
-Open to suggestions-


Credit:
I want to note that I did not create this mod for any malicious intent, and I give full credit for all content to:
The creator of Fargos Souls DLC(which this mod gets most of it's content and assets from)
The creator of Fargo-Souls More Crossmod (Unofficial Addon) (which this mod gets all of its spirit mod additions from(would have used this one, but there were a few formatting things I preferred for this mod))
The creator of the Community Souls Expansion (which this mod gets its 4 dlc enchantment sprites(would have use this one there was a ton of things I preferred for this mod))
I'm not affiliated with these people at all, and this is a completely unofficial mod.
Enjoy!

Originally posted by tModLoader FargosSoulsModDLCRecreated:
Developed By The Terrarian
Originally posted by tModLoader FargosSoulsModDLCRecreated:
Developed By The Terrarian
Popular Discussions View All (4)
64
Apr 29 @ 9:23am
General Suggestions Discussion
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33
Apr 30 @ 7:12am
General Crashes/Bugs/Errors Discussion
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4
Mar 8 @ 7:31am
[Fixed] Failing to intialise on startup
GearLocked
146 Comments
Mister Ed Apr 30 @ 4:57pm 
I saw dragon ball and shadows in the image and thought that was it. Then I read calamity and went "Wait a minute..." This is awesome, I keep wanting to play these but 1.3 tMod really doesn't like it...
Just potato guy Apr 28 @ 5:38pm 
potato has been enjoying this alot, currently doing the clicker class with it since it has fargos compat.
Joseph Ballin Apr 28 @ 5:10pm 
There seems to be a problem with DBT. I believe that you need to update the mod to be in line with the mod.
Wesley  [author] Apr 28 @ 2:37pm 
Yes, I have seen this bug before @Wyneus. I am planning to remove pets from enchantments and I will add them back when I figure out how to summon them correctly(as making projectiles in multiplayer is very complicated). For now, just turn them off (and avoid using their summon method) and they will be removed soon.
Wyneus Apr 28 @ 12:43am 
Hello, I noticed that some items that create flying mobs when dressed up in multiplayer, when used by more than 1 player, the same item causes these flying pets to become very numerous on the map.
bjols Apr 27 @ 1:20pm 
that was fast. thanks for updating.
笨蛋Ace Apr 27 @ 10:33am 
sorry~plz update mod,because calamity Entropy is updated:steamhappy:
Aaron Apr 26 @ 4:23pm 
tysm I play healer ALOT and switching to 1.4 has been a hella hard time with the new content BUT THE SOUL OF THE ARCHANGEL WASN'T IN THE OFFICAL MOD thanks again
撒尿 Gaming Apr 23 @ 2:50pm 
There is already one dlc but that’s solely for calamity, maybe rework this and build it up with that one? I don’t think that this combines boss ai, while the other one surely does.
Dan Yami Apr 22 @ 5:30am 
uh yeah SoA won't be considered "done" until the 20+ bosses post Nih are added lmao