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@ Hypernukeleosis: If you go too far forward on the plank, you don't fall, but stop in mid-air. This has to do with the tricks I had to use to get the falling to work properly in the first place. You can't get onto the crane, the map is a C2 port and the upper part is just a texture with transparent parts without any great mesh geometry
@ Hypernukeleosis and @ Willhart: you both have found a way to the backrooms of the map. You may consider this an unintentional easteregg. They are the most valuable ;-)
Watch the videos here https://www.youtube.com/watch?v=YBoXxBMBVB0 and here https://www.youtube.com/watch?v=YUFa9AIGmZE
Is there a way to climb up the crane? Feels a little disappointing to have that hang over you and not be able to climb up, even when you could see a ladder there. Otherwise, fun and unique map, thanks for making.
Obviously, I'm not height-proof, but for that very reason, I'd recommend everyone to try it at least once. The sense of height and vastness is really well done.
Unfortunately, I had to ride the elevator from bottom to top multiple times because I forgot to save, so I would have loved an autosave point at the top especially since, on my first run, the touchscreen display only spawned Jeff, and none of the other inputs worked. I reloaded, and then it worked fine.
I won’t spoil anything, but I'll just say that the view is fantastic and that there’s plenty to do to stick around for a bit. Great job!
Glad I'm not afraid of heights, Vertigo is going strong with this one.
My playthrough: https://youtu.be/Ll7xPE0a_eM