RimWorld

RimWorld

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Combat Extended Realistic Animal Stats
   
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Mod, 1.5, 1.6
File Size
Posted
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1.076 MB
Feb 3 @ 11:18pm
Jul 4 @ 9:32am
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Combat Extended Realistic Animal Stats

In 1 collection by GrahammerTek
GrahammerTek's Mods
15 items
Description
Long ago, Combat Extended had patches that adjusted the health and body size of each animal to more realistic values, as well as increased the chance of hitting an animal's internal organs. These patches were then removed in late 2022 with the release of CE version 5.0, causing most animals to be unreasonably tanky and awkward to hunt in my opinion.

This mod simply brings back those old patches, with some alterations made to work with modern CE. Obviously means Combat Extended is required with this mod, as the patches assume certain changes that are only present in CE.

ON AVERAGE, most animals will now be easier to kill, with more shots resulting in a heart shot. No more rats shrugging off being hit with .22 lr, or deer being shot 3 times without hitting a single organ.

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COMPATIBILITY NOTES: The release of CE v5.0 also deleted every single health and body size patch for various animal mods, including Alpha Animals and Vanilla Animals Expanded mods. They will still work alongside this one, but animals added by them won't have realistic health stats. I do plan on adding the patches back, but please be patient as it's a lot of data to recover.
Popular Discussions View All (1)
0
Jul 29 @ 6:12am
Bugreports RW 1.6
Just
18 Comments
video gamer Aug 18 @ 9:50am 
idk I removed this mod and its back to normal
GrahammerTek  [author] Aug 18 @ 9:25am 
That shouldn't be possible, I don't change any of the animals' attack stats. That's likely caused by something else.
video gamer Aug 18 @ 2:27am 
idk why but this mod makes rats somehow deal 21 DPS
Trotsky Jul 29 @ 6:29am 
The Dev Snapshot changes frequently, I don't see any point in trying to patch this with that version instead of waiting for an actual full release to work with.
Tyler hailstorm Jul 26 @ 11:41am 
Mod throws 12 patch operation errors on launch about bird and turtle-like bodies on 1.6 with current CE preview on workshop. Can provide error logs :steamhappy:
Azerbaijan_Technology Jul 14 @ 11:24am 
Why did Sam do this?
GrahammerTek  [author] Jul 4 @ 9:31am 
@Richard Mc Nutbuster - Mass is tied to the animal's bodysize, which this mod reduces, so rats weigh way less than 12 kg here.

That said, I just tested it and I can lower it just a little more.
Richard Mc Nutbuster Jul 4 @ 6:52am 
ngl, i dont think i can kill a 12kg rat irl with just 22
polat.cal Jun 8 @ 4:44pm 
Or maybe Meat Amount Fix mod I recently added is the problem - Let me take a look then I'll inform.
polat.cal Jun 8 @ 4:42pm 
Something went wrong with latest CE update - Elephants are nearly unkilliable @GrahammerTek
Thank you for this amazing mod by the way!