ARK: Survival Evolved

ARK: Survival Evolved

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Chaos Gaming Potions Pack
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Content Types: Mod
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Posted
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30.097 MB
Feb 2 @ 2:41pm
Feb 9 @ 8:38am
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Chaos Gaming Potions Pack

Description
ModID: 3419972616

Note: Mod is currently being beta tested as of 2/3/25. Please report comments, bugs and compatibility issues below.

Known issues: Grow potion does not imprint yet at this time. We are trying to fix this issue and will patch when fixed.


This mod contains the following potions:

Healing potion (also restores food and removes torpor)
Stamina potion (also removes torpor)
Famine potion (removes food, adds torpor, adds health)
Gestation skip potion (dino baby immediately births)
Breeding cooldown potion
Grow potion (for dino babies; should apply full imprint)
Gender change potion (for dinos)
Food potion (adds only food)

It also includes a modified chemistry bench (CG Potions Bench) where all the potions can be crafted at an accelerated rate, along with spoiled meat. Potions can also be crafted in the player inventory. Spoiled meat can now only be crafted in the CG Potions Bench. The default crafting requirements of 2k metal can be changed in the game.ini settings (see example code below).

Admin Spawn Codes:

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_BreedCDSoup.PrimalItemConsumable_Mod1_BreedCDSoup'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_FamineSoup.PrimalItemConsumable_Mod1_FamineSoup'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_GenderSoup.PrimalItemConsumable_Mod1_GenderSoup'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_GestateSoup.PrimalItemConsumable_Mod1_GestateSoup'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_GrowSoup.PrimalItemConsumable_Mod1_GrowSoup'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_HealSoupExtreme.PrimalItemConsumable_Mod1_HealSoupExtreme'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_HealStamExtreme.PrimalItemConsumable_Mod1_HealStamExtreme'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemConsumable_Mod1_HealStamExtreme.PrimalItemConsumable_Mod1_FoodElixir'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/3419972616/Potions/PrimalItemStructure_Mod1_ChemBench.PrimalItemStructure_Mod1_ChemBench'" 1 0 0

EXAMPLE CODE:

Please note, the crafting requirements can also be adjusted in the game.ini settings. Add the code of your choice below [/script/shootergame.shootergamemode] in the game.ini settings as follows:

[/script/shootergame.shootergamemode]
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_HealPotion_C", BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Element", BaseResourceRequirement=2000), (ResourceItemTypeString="PrimalItemResource_BlackPearl", BaseResourceRequirement=2)))

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_GrowPotion_C", BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Element", BaseResourceRequirement=5000), (ResourceItemTypeString="PrimalItemResource_BlackPearl", BaseResourceRequirement=50)))

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_BreedCDPotion_C", BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Element", BaseResourceRequirement=10000), (ResourceItemTypeString="BlackPearl", BaseResourceRequirement=10), (ResourceItemTypeString="PrimalItemResource_Metal", BaseResourceRequirement=20000)))

FUTURE PLANS:

ASA Chaos Gaming Potions [Updated] is now available as of 2/16/25! Special thanks to Trippie for donating their code to Chaos Gaming!

Since they have exited modding, Trippie donated to Chaos Gaming their previous mod code for ASE and ASA potions mods. We will be looking at incorporating some of their ideas into the current potions mod, including the potions gun. Revamp of the ASA Chaos Gaming Potions mod has occurred! Imprinting potion does not yet work but the rest do. Work on the ASA imprinting potion is ongoing.

SUPPORT AND THANKS:

ROCK STARS: HYPERNATREMA and TRIPPIE!!

To ask questions, report a bug, or communicate with the mod author, post comments below or in the mod channels of our Chaos Gaming community discord here: discord.gg/chaosgaming

Special THANKS to Hypernatrema for his consulting services regarding the gender change and breeding cooldown potions! He’s been a most excellent human and mentor, as I’ve been learning rudimentary modding for ASE. Thanks Hyper for your tips, walkthroughs and troubleshooting, and being a friendly face in the Ark community!

Special THANKS to Trippie for donating their mod code to Chaos Gaming so we can continue their legacy with the potions mod! THANK YOU SO MUCH for your generosity and thoughts as we move forward!!
24 Comments
bence_541 Apr 22 @ 1:47pm 
good
testerb Apr 19 @ 3:33pm 
How do I place the bench? I learned the engram and have it in inventory but when I select Place, it doesn't show up.
AJMystic Apr 17 @ 9:16am 
good
mym Apr 13 @ 12:24am 
queen
HebrahiM Apr 3 @ 3:30pm 
good
CuvarzZz Mar 16 @ 11:52am 
Good
CuvarzZz Mar 16 @ 11:52am 
крутоо
CuvarzZz Mar 16 @ 11:52am 
DFeee
chowe991 Mar 14 @ 5:27pm 
if I use the gender swap potion on a genderless dino does it still change it?
Wojtek1250XD Feb 26 @ 8:15am 
Hey, I can't get that crafting requirement override to work. I want the Grow potion to have a low requirement like 1 thatch, because I need them in great bulk. But after trying to insert ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_GrowPotion_C", BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fiber", BaseResourceRequirement=1), (ResourceItemTypeString="PrimalItemResource_Thatch", BaseResourceRequirement=1))) into the game.ini multiple times it doesn't change anything. I have zero idea what I'm doing wrong.