Sea Power

Sea Power

62 ratings
Type 45 Destroyer
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Timeframe and Location: 2010s, 2020s, Atlantic
Mod Type: Kitbash
Object Type: Ship, Destroyer
Alignment: NATO
File Size
Posted
Updated
647.331 KB
Jan 21 @ 4:35pm
Aug 17 @ 7:34pm
10 Change Notes ( view )

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Type 45 Destroyer

In 1 collection by ManeuverWarfare
Maneuver Warfare's Warships
28 items
Description
This mod adds the Royal Navy's Type 45 destroyer.

It is a kitbash based on the Kidd class (therefore the funnels are in the wrong place). You do not need Sea Lifter or 3rd party installers to use this mod.

Many thanks to @russell600, @aaaaaaaaaaaaaaaabcd, and @cent for help.

Please let me know any feedback or issues below. Thanks!

Updates:
2025-01-21: Added animations file for flight operation and torpedo doors, which was forgotten earlier. Also small fix where antennas were floating in mid-air.
2025-01-24: Updated for the CAMM upgrade with 4x6 VLS cells and changed the loadout to 48 Aster 30s. Also updated some textures to improve the look. Thanks all for the feedback.
2025-02-03: Corrected bug in SAMPSON and SMART-L where range resolution was too low. Improved some textures, including adding one for flight deck (stolen from @aaaaaaaaaaaaaaaabcd's excellent Zumwalt mod).
2025-02-05: Upgraded the Harpoon to the longer range Block IC.
2025-02-21: Updated weapons for latest patch changing how ECCM functions in-game.
64 Comments
ManeuverWarfare  [author] Aug 17 @ 7:35pm 
Figured that was going to happen after updating 34 mods. Fixed now. Cheers for flagging.
Shane Martin Aug 17 @ 1:55pm 
Hi mate, I think the mod is downloading all of your mods now, not just the Type 45, Gyazo link attached to a fresh subscribe: https://i.gyazo.com/800233c4c5b5a838f0701303d68fc468.png
ManeuverWarfare  [author] Aug 11 @ 8:42pm 
Compatibility file should be updated now!
Shane Martin Aug 4 @ 11:46am 
Hi, will this be updated to include compatibility for the latest version of Sea Power?
Electrolf Jun 24 @ 8:24pm 
hey wanted to ask if the harpoons got updated for the new harpoon versions ingame? :)
LAXGUNNER May 8 @ 1:41pm 
I do have multiple mods enabled. So I might have to go through and see which one is causing that. but it isn't only your mod, the super hornet and the Kusnevtov trigger it also. I've some people on reddit say it's something to do with the shadders. I could be wrong.
ManeuverWarfare  [author] May 8 @ 12:09pm 
@LaxGunner I'm not getting that error message, is it possible it's caused by another mod you have?
LAXGUNNER May 6 @ 2:17pm 
The mod works but it keeps getting an error message when I load it. Mentioning something about textures. It's only been happening with the recent update.
Concobhar sruthán 1 Mar 12 @ 8:38am 
@ManeuverWarfare any chance of a model like this ?? https://www.turbosquid.com/3d-models/3d-type-45-destroyer-model/707312
cpep3302 Mar 12 @ 7:21am 
how to use it in battle ? in a misson? or just can be used in editor?