Project Zomboid

Project Zomboid

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[B42/B41]Project Seasons
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Jan 21 @ 3:38pm
May 8 @ 6:09am
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[B42/B41]Project Seasons

Description
Project Seasons:


If you're tired of that repetitive vanilla erosion, this mod will change that by changing the textures to make the erosion more varied and denser and matching the seasons, It will also add a little more of that apocalyptic atmosphere that everyone loves.



Example:

- dry leaves and pink leaves scattered across the roads at their respective times of year, and branches scattered across the streets.

- more varied vegetation matching the respective time of year (no more of that repetitive grass that grows on the roads).

- It also improves the final stage of erosion (after 6 or 12 months), changing the textures to leaving vegetation more denser

- cars rust with time

- extra vines may appear, house interiors will appear dirtier and more abandoned, and roofs will have a more worn appearance, all of which will occur over a period of 30, 50, 90 days.
(NOTE: At the moment this only happens in regions the player has never visited.)

- Bonus two new breeds of raccoons (Brown and Spiffos)



I still plan to add more things and small details to make the world much more alive and beautiful.

Can I clean erosion from inside houses?

yes, all you will need is a broom or a twig broom, right click on the place you want to clean and click "cleanerosion" (this does not work for cracks)


Project Seasons B41:

The version of this mod in b41 is a bit more limited and doesn't have some things, like the rust system and the new extra erosion progression, but I'm working on implementing all of that soon.

In B41 you'll still have the new erosion textures that change with the seasons and make the erosion denser.




mods that I recommend to enhance your experience:


10 years later: (if you want to play in a scenario with much denser vegetation with the extra details of my mod)

https://steamcommunity.com/sharedfiles/filedetails/?id=3413130261&searchtext=10+years+later


The Last of Us Infected:

https://steamcommunity.com/sharedfiles/filedetails/?id=3409434765&searchtext=the+last+of+us+infected


Barricaded World - Extended Erosion:

https://steamcommunity.com/sharedfiles/filedetails/?id=2696986935&searchtext=barricated+world

(B42) Time Decrease Cars Condition:
https://steamcommunity.com/sharedfiles/filedetails/?id=3448375286&searchtext=time+decrease

(B41) Time Decrease Cars Condition:

https://steamcommunity.com/sharedfiles/filedetails/?id=2841981605

(B41) RUST :

https://steamcommunity.com/sharedfiles/filedetails/?id=3296559916





can it be added mid game?

Tests are still being carried out, but so far I haven't had any problems adding this mod in the middle of a save. (but keep in mind that there is still no guarantee that any problems may arise)





IMPORTANT NOTE:

eleven versions of the mod available, remember to activate only one at a time and also to restart the game whenever you enable a different version.

What does each version of the mod do?

Project Seasons rust eraser:
This folder is a complement and should only be used if you change your mind about the rusty cars from other versions of the mod with the rust mechanic, it will clean the rust from the cars close to you and then you can deactivate this mod again.
(use this with any of the no rust versions)


Project seasons:
This is the base mod with all the features

Project seasons - no moss:
It is a version without the textures that change some cracks on the roads

Project seasons - no moss (with vanilla rust textures):
the same thing as the version above but it also changes the new rust textures to their vanilla texture

Project seasons - no moss and no rust:
the same as above but without the mechanics that make cars rust over time

Project seasons - no rust mechanics:
version without the mechanic that make cars rust over time

Project seasons - vanilla rust texture:
changes the new rust textures to their vanilla texture

Project Seasons - no worn roofs:
this is a version of the mod without the roofs of the houses looking old and worn

Project Seasons - no expanded erosion:
This is a version of the mod without the entire expanded erosion system, it only changes the default erosion textures and cars rust.


if you like my project and would like to support me feel free to pay me a coffee:
[www.paypal.com]


Workshop ID: 3412105017
Mod ID: Project_Seasons_B42
Mod ID: Project_Seasons_B41
Mod ID: Project_Seasons_B42_noexpandederosion
Mod ID: Project_Seasons_B42_noexpandederosionandrust
Mod ID: Project_Seasons_B42-Nomoss
Mod ID: Project_Seasons_B42-Nomoss_vanilla_rust
Mod ID: Project_Seasons_B42-Nomossandrust
Mod ID: Project_Seasons_B42_norustmechanic
Mod ID: Project_Seasons_B42_nowornroofs
Mod ID: Project_Seasons_B42_nowornroofs_norust
Mod ID: Project_Seasons_B42rusteraser
Mod ID: Project_Seasons_B42_vanilla_rust
Popular Discussions View All (1)
10
May 3 @ 2:27pm
BUG REPORTS
DRAGO1212
321 Comments
Jack Rossman May 14 @ 3:24am 
So here's my hot take on player cars rusting.
I think it's immersive that the player's vehicles rust. Rust happens naturally IRL. Whether the car's driven every day or not.
It's a matter of maintaining the car, and removing rust surface when you see it.

Therefore I think a simple option to remove rust from cars, possibly using tools, is a better and more immersive approach.

Not to mention the fact that if a player gets into a car, and it doesn't rust ever again, it wouldn't be that immersive....
Henrik May 13 @ 6:21pm 
Can this mod be removed in the middle of a game? :albino_trait::albino_trait:
Dot May 11 @ 10:04pm 
@DRAGO1212 thanks
Max Payne May 11 @ 1:51pm 
@DRAGO1212 oh I forgot that there was rust in vanilla too. Thanks for explanation!
DRAGO1212  [author] May 11 @ 1:27pm 
@Oach
I'm new to this scripting part and I'm still learning a few things, but I think it's possible...

I've come close to making a way for the player's vehicles not to rust, but the problem is that when the player gets out of the car the car rusts immediately since the rust is applied several times. What I think I can try to do is a cycle of every 3 months the cars rust again, so I can make a script to remove rust more efficiently and less artificially in game.
DRAGO1212  [author] May 11 @ 1:17pm 
@Dot the "Project Seasons rust eraser" You can activate it in the mods menu, but it can only be activated together with a version of Project Seasons that does not have the rust mechanic.
DRAGO1212  [author] May 11 @ 1:14pm 
@Max Payne It's because in vanilla some cars already appear rusty, what my mod did was change the appearance of the rust
Oach May 11 @ 7:19am 
I'm by no means a modder, but if you're looking for a way to compliment permanent rust removal, is there a way to build it into the existing "wash vehicle" mechanic to remove blood?
Dot May 10 @ 1:25am 
what add-on do I need to enable to remove rust from cars?
Max Payne May 8 @ 11:26am 
Some vehicles are rusty from the start of the game. Is it a bug or intended?