Project Zomboid

Project Zomboid

113 ratings
Barricades, Doors, Windows, and Vehicles Hurt Zombies [B42]
   
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File Size
Posted
Updated
6.243 MB
Jan 6 @ 1:08pm
Jan 9 @ 7:10pm
6 Change Notes ( view )

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Barricades, Doors, Windows, and Vehicles Hurt Zombies [B42]

Description
Barricades, Doors, Windows, and Vehicles Hurt Zombies [B42]

This mod was originally inspired by Brightex's Barricade Hurt Zombies. This mod makes zombies take damage when attacking barricades, doors, windows, and now vehicles! This mod introduces sophisticated damage systems that make your fortifications truly matter in the zombie apocalypse.

Key Features
  • Damage on thumpable objects such as doors, windows, and barricades.
  • Fully functional vehicle damage system with intelligent part detection
  • Material-based damage scaling for both barricades and vehicles
  • Sophisticated angle-based vehicle part targeting
  • Customizable sandbox settings for all damage values
  • Visual feedback through blood effects

How It Works
When zombies attack structures or vehicles, they take damage based on what they're attacking. The system intelligently identifies different materials and vehicle parts:

Material Damage Multipliers:
  • Wood Structures: Base damage (1.0×)
  • Metal Structures: 25% more damage (1.25×)
  • Heavy Metal: 40% more damage (1.4×)
  • Light Spikes: 50% more damage (1.5×) - Coming with SVU3 integration
  • Heavy Spikes: 75% more damage (1.75×) - Coming with SVU3 integration
  • Reinforced: Double damage (2.0×) - Coming with SVU3 integration

Vehicle System
The mod now features a sophisticated vehicle damage system that:
  • Detects which part of the vehicle zombies are attacking (engine, doors, trunk)
  • Uses customized detection ranges for different vehicle parts
  • Implements angle-based targeting for realistic zombie attacks
  • Applies appropriate damage multipliers based on material type

Sandbox Options
Customize the mod to your liking:
  • Base Damage: Control how much damage zombies take (0-100%)
  • Material Multipliers: Adjust damage for different materials
  • Damage Source Selection: Choose which objects can hurt zombies
  • Blood Effects: Toggle visual feedback

Current Status
The mod is fully functional for all base game content and vehicles. SVU3 (Standardized Vehicle Upgrades 3) integration is currently under development. During this phase:
  • All vehicles are recognized and processed
  • Vehicle damage works correctly
  • All modded vehicles currently use the base metal multiplier (1.25×)
  • Full SVU3 armor type detection coming in future updates

Performance
Recent optimizations have significantly improved mod performance:
  • Efficient damage processing system
  • Optimized code structure
  • Reduced overhead in critical paths
  • Minimal impact on game performance

Credits
  • Inspired by Brightex's Barricade Hurt Zombies

Source Code
Available on GitHub[github.com]




Support & Feedback
If you encounter any issues or have suggestions, please share them in the Workshop comments section.

Note to Brightex: If you have any concerns about this mod, please contact me through Steam or the comments section.




Workshop ID: 3402208866
Mod ID: BarricadesHurtZombiesB42
33 Comments
p6kocka May 4 @ 12:28am 
Doesn' t seem to work anymore. Crashes my game after a while
Flexible Games Apr 4 @ 4:02pm 
SVU3?
Rusty #DopeRust Apr 4 @ 5:36am 
@Timou, that is a bug from the last patch, not this mod, cheers.
Timou Apr 3 @ 10:10pm 
After zombies are killed by the Barricades/Doors/Windows, they don't fall but stand like statues.
Can you fix it please!
Rusty #DopeRust Mar 5 @ 5:44pm 
@ZeroTheAbsolute, firstly thank you from the bottom of my heart for your work on the mod, i used @Brightex version last build and wasnt dissapointed, so no i wanted to try yours because it offered more options, until now, awesome work, thanks for keeping it alive until the original got updated.

I wanted to ask as well, do you plan to implement/support more vehicle armor/car mods in your mod? I ask because i have some of the @KI5 car mods, they have armor, but in my tests, zombies didnt got affected by it.

Thanks once again, awaiting for feedback, cheers.
Timothy The Twisted Mentat Feb 16 @ 12:46pm 
Works very well even with more than 100ish mods installed in build 42. Be aware, even on low damage values it will still eventually clear out big amounts of insane and 4.0 level hordes if using proper cheese. Not a complaint, just a psa to any zomboid hoarder loot goblins like me. (This game is crack.) :steamthumbsup: :steamhappy:
StormFather Feb 12 @ 10:35pm 
Are zombies hurt by broken glass windows they climb through? could be a cool idea!

@Red Rocket.TTV having potentially the same issue, i dont think zombies in my game are taking damage from any thumpables after 42.2+.
Red Rocket.TTV Jan 26 @ 1:58pm 
Does it still work on the latest build?
ZeroTheAbsolute  [author] Jan 26 @ 6:09am 
Thanks man! Welcome back :) .
Brightex Jan 20 @ 12:35pm 
Cool work !