RimWorld
29 avaliações
Hide Cryptosleep Pawn
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Mod, 1.5
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633.558 KB
5 de jan. às 8:37
18 de jan. às 1:45
4 notas de atualização (ver)

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Hide Cryptosleep Pawn

Descrição
Hides pawns in crypto sleep from display in the Colonist Bar.
Original: https://ludeon.com/forums/index.php?topic=38274.0

had soft incompatibility with Colony Groups

I am still learning : )
20 comentário(s)
Gota 29 de mar. às 4:31 
So was the bug Noirfry mentioned fixed?
Also, does anyone know if this works with Map vehicles? Since it basically has vehicles that act as vehicles that have a "fake" map on them
Louize  [autor(a)] 21 de jan. às 21:44 
@fester_21 I am pretty sure i already updated it as noirfry teachings.
fester_21 20 de jan. às 10:31 
can confirm what @NoirFry said, carrying a pawn to the CryptoCasket will cause the games UI to crash.
☠ ✙ NoirFry ㋛ ⚸ 17 de jan. às 4:59 
This is actually not that easy. Just removing pawns from cachedEntries is very dangerous.
For example if you order a pawn to carry another, downed pawn, to the CryptoCasket, the game's UI will crash, so you won't be able even to save the game and will lose progress. And i'm sure there are other cases that will lead to the crash.
If you are interested, send me a message.
user_123456789011 16 de jan. às 18:41 
nice mod
Cat Kraken 14 de jan. às 20:27 
very cool mod ive always wanted something like this
Matstar 13 de jan. às 7:06 
Solved! Thanks for the quick response
Louize  [autor(a)] 13 de jan. às 6:55 
@Matstar it should fix now.
Louize  [autor(a)] 13 de jan. às 4:42 
lemme try to fix it if i can.
Louize  [autor(a)] 13 de jan. às 4:37 
@Matstar oh i see the vehicle is also considered as a container huh