Project Zomboid

Project Zomboid

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Unimogs B42
   
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23.216 MB
Jan 3 @ 2:38pm
Jan 11 @ 4:53pm
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Unimogs B42

Description
WIP!!! I'm not a modder how knows what he's doing...
Updated 12/01/25.


Added trailer for Unimogs.
It can be attached to back or front.
It can cary animals (1500 space), and have a 600 trunk. it seems to be also working on cars, but vanilla trailers CAN'T be attached to unimogs anymore, like in real life. When full loaded, drive gently because above 40mph you can slip over.

DONT USE VANILLA TRAILERS ANYMORE with those trucks.

I advise you to create a new game with debug mod, and do your own tests before adding it into your main game.

Due to, I don't know why, extreme wickness of the vehicle, I added a lua how autoregenate wheels, engine and trunk. So it's cheaty, but I don't found another way to make him stronger. And like in real life, (thrust me I m owner of two of them) It's not those thousands littles crushed zombies bones who make any hurt to wheels or engine.
If you don't like this, go to the mod folder and delete the core lua files stored in Unimogdede/42.0/media/lua/client

I have underpowered the engine too to be little more realistic

Lot of work to do I know.

Workshop ID: 3399870407
Mod ID: Unimog
40 Comments
ebrardandre  [author] 5 hours ago 
@ saschaschwarz. Yes I know, I am owner of two of them. The 406 is the same I have and I putted my textures on. But Im not a good modder, I made this mod from my friends and me when we play toghether. Would be cool if KI5 want to finish my mod, I love his perfect work.

I putted much power because it make me crazy than a mog cant tow a truck or just move very slowly on dirt in this game...
saschaschwarz Jun 1 @ 12:24am 
I love Unimogs, those look a bit like the Mad Max versions, I am missing real Unimogs with a cabin.
But what really is annoying that it is impossible to drive them properly. A Unimog usually drives not faster than 100km/h, usually about 80km/h. But it has up to 24 gears that provides a lot of torque.
This feels more like a jumpy race car.
LaVeyan Jan 25 @ 11:15am 
only B42?
ebrardandre  [author] Jan 16 @ 9:41am 
@Nword Scissorhands Edit the media/script/vehicle/unimog406 .txt and set your power how you like
Nword Scissorhands Jan 15 @ 6:59pm 
Is there any way you could make an alternate version of this mod and cap the Unimog vehicles at 450ish horsepower?
I love these vehicles but using them with the Better Physics mod makes these things turn into rocketships. They accelerate like a drag racing vehicle and flip repeatedly lol.
ebrardandre  [author] Jan 13 @ 3:08am 
@Valkerion. Yes I have bugs to see character in vehicle. In B41 I had no problems. It's because B42 redone the game in depth, and I dont know how to fix it now.... And yes when full loaded sometimes bugs, have to drive gently... I have this problems with vanilla cars too... And when you hit a dead rabbit fast for example, sometimes vehicles make hard collision and jump in the air... Waiting b42 update
Valkerion™ Jan 13 @ 1:01am 
The character model seems to be rendering behind the vehicle, not sure if it was doing that before.
Also turning tightly at speed can seem to clip the vehicle into the ground, probably only because I stuffed the 500+ storage one full.
Valkerion™ Jan 12 @ 4:51am 
The accel on all gears other than first is pretty normal, it's that boost in first gear that lets you instantly get to max speed that you just have to get used to. Clearly meant for towing crap out of any and all situations lol.

I really hope if nothing else you can add some bumpers for the front and back, it's a beast of a vehicle but kind of a joke to break the hood from hitting a few zombies. Otherwise, really love these.
Fydeo Jan 11 @ 5:21pm 
Thanks You!!!!:spiffo:
ebrardandre  [author] Jan 11 @ 5:20pm 
Thanks Peizar