RimWorld

RimWorld

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Kraltech Industries Rebalanced
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
85.754 MB
Jan 3 @ 11:20am
1 Change Note ( view )
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Kraltech Industries Rebalanced

Description
Kraltech but heavily re-balanced by ShunTheWolf and JerryTC02 <3
Should be much more balanced around vanilla+ style play
Semi untested but should be much smoother

Original Mod Link: https://steamcommunity.com/workshop/filedetails/?id=2968750452
With permission from original author: BlackMarket420

Please post any bugs you find within the port, it should work flawlessly but I did not have the time to test everything so might have issues, ill aim to fix as quickly as possible

Lite Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3251371606
Normal Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3250496402



Are you a fan of killer robots? A fan of killer robots that can beat your ass senseless perhaps? Or better yet, are you a fan of spacer tech faction that sells expensive firepower, but can't afford it because you're poor as ♥♥♥♥? Well I got the mod just for you! Introducing "Kraltech Industries"!!

This mod adds new mechanoids to fight and gestate called the mechanoid variants, new bosses to challenge which includes 3 new mech variant bosses and an ultra boss, and adds a custom humanoid spacer faction to interact or conquer (Good luck).

It also adds new weapons and armor to craft, new buildings to build, new items to abuse, new incidents and quests to encounter, and a brand new story teller that could potentially ruin your play through.

















































































































































86 Comments
Jean1337_ Aug 13 @ 5:47am 
Very good mod, take your time to update it :)
DarkKyler Aug 5 @ 10:05am 
Please update this mod!!!! I love it so much!!!
法克儿, Jul 25 @ 2:54am 
Hello, I think there might be a small bug. When my colonist activates the Mechanic Freighter Beacon, there's no response.
Caustic Sarcasm Jul 20 @ 4:05pm 
what mods would you guys run with this one?
Snow Jul 19 @ 1:46pm 
made a 1.6 version of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3529775114 if anyone has any problems please write them in the comments or dm me on discord: snow0013 thanks <3
Unrectify Jul 17 @ 10:15am 
GabbaTek, don't toy with my feelings
GabbaTek Jul 17 @ 5:28am 
I got this mostly working (few xml errors in log) by changing the about.xml and adding 1.6 underneath 1.5.
Clothing and weapons seem to be working and my militor medics work too.
006/8 Jul 15 @ 5:04am 
1.6 pls
Stephen the Vietnamese Jul 14 @ 8:21pm 
edging for 1.6
ZapKiller Jul 13 @ 9:03am 
Dude, repeatedly bothering a mod dev (who is doing this for free, mind you) to update to 1.6 isn't going to help anyone or anything. they already know 1.6 is out