Portal 2

Portal 2

28 ratings
共轭
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
12.554 MB
Dec 31, 2024 @ 3:46am
Jan 3 @ 6:35am
4 Change Notes ( view )

Subscribe to download
共轭

In 2 collections by 莳韵
解忧园(Casual maps of shiyun)
18 items
回忆(Best maps of shiyun)
13 items
Description
2025,新年快乐!新年的第一张图。
主要元素:激光,光桥
注释:
激光交替激活
方块不会自动重生
F6/F7 快速保存/读取
非正解:游戏漏洞、扔方块、移动瞄准、速通技巧等。
欢迎评论

共轭 means Conjugate.
2025, Happy New Year! The first map of the New Year.
Main element: Laser, Light Bridge.
Note:
Lasers alternate activation
Cube is NOT auto-respawn.
F6/F7 to save/load
Unintended: glitches, cube throw, moving aiming, speedrun technique, etc.
Any feedback is appreciated.

Music: Oblivion by mineve
13 Comments
jandlml Feb 22 @ 4:10pm 
excellent map!! took me a few days :steamhappy:
Cowboy Feb 9 @ 7:03am 
很久不玩后玩的第一张图,还不错:steamthumbsup:
Dark Rozen Feb 2 @ 9:13pm 
Fun map
Nobody No-One Jan 19 @ 2:42pm 
Really neat puzzle! I had a few minor inconveniences ( most notably, the portal magnet for the laser near the exit seemed to be off, so in the final move I shot a portal on that surface and the laser ended up going above the cube ) but nothing too egregious; the solution was really clever. Thumbs up!
horse Jan 18 @ 1:36pm 
Awesome puzzle! I really like that last move
mentallentil Jan 10 @ 11:09pm 
very cool map
莳韵  [author] Jan 8 @ 4:38am 
Glad you like it !
@Teo The music is Oblivion by mineve, I randomly found on youtube : https://youtu.be/Y_YmuxlXGAc?si=2xp0sgTgJXY9RBFG
@Mattchew Putting cube on light bridge sometimes oscillates, I don't know the reason... The laser switch time is exactly 1 second, the minimum delay time, adding the delayer will destroy the puzzle.
ĐⱤ₳Ⱡ₳₥i₳₦ Jan 7 @ 6:23pm 
Cool:steamthumbsup:
Libbybapa Jan 5 @ 10:07pm 
Absolutely fantastic map. Very creative and implemented masterfully. Great job!
Mattchew Jan 5 @ 4:29pm 
Such a unique map :O and such good use of the concept! The main logic is quite impeccable, I especially love The transfer of the second laser portal, amazing! My only nit-pick is I wish there was a tiny de-activation delayer for the light-bridge and fizzler connections. I had some trouble with moves like transferring the cube onto the light-bridge. Great stuff!