Project Zomboid

Project Zomboid

86 ratings
[Very Unstable - Testers Welcomed] Vanilla Weapons Expanded+
   
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450.348 KB
Dec 29, 2024 @ 8:15pm
Jan 21 @ 5:13pm
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[Very Unstable - Testers Welcomed] Vanilla Weapons Expanded+

Description
Vanilla Items Weapon Conversion!
Weaponizes/Adds Sounds to 554 items

Starting a New Game is REQUIRED if not HIGHLY recommended!
This mod modifies item's "types" which causes the game to not load previously generated items. This means adding/removing the mod to an on-going game will result in found/loaded items being permanently deleted. Newly explored areas will generate items just fine.

The items currently in this mod are not balanced/properly tested/complete.
Expect frequent updates. Expect unbalanced and broken weapons.
If you run into issues or have suggestions visit the Modding Community Discord and join the Vanilla Weapons Expanded Project Post.

[discord.gg]

[ko-fi.com]
[ko-fi.com]




Windows: %userprofile%\Zomboid\console.txt
Mac/Linux: $User\Zomboid\console.txt
Upload this file in entirety to Github[github.com] as an issue.
Share the link in a comment below if it is urgent.

Additional Credits: Mopop, Ash, and members of the Modding Community Discord

Copyright 2024 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.

Workshop ID: 3395648868
Mod ID: VanillaWeaponsExpandedPlus
54 Comments
Chuckleberry Finn  [author] Jun 1 @ 6:28pm 
What occurs?
stoneyshae Jun 1 @ 2:35pm 
i think the fishing rod is bugged atm? unsure
Chuckleberry Finn  [author] Apr 13 @ 4:47am 
Unfortunately the game will do that when you alter the item's type. There isn't really an efficient way to convert them safely.
RunYouCleverBoy Apr 12 @ 10:17pm 
can u please make submod to covert all items to normal please?
i wanna get rid of mod, cause it making to many descriptive noise and mess in item categories, but i cant, cause almost all items will be deleted..
stalksetcup Mar 22 @ 6:35am 
I don't know if this mod is to blame for this or if it's a mistake by the official developers, but when you take a big stone in your hands, you can say "bye" to your game, because the game crashes along with the save
Chuckleberry Finn  [author] Mar 16 @ 5:04am 
Containers cannot be weapons due to how the game handles them.

The models for items are utilizing the on-ground versions. I don't have the expertise to modify each model.
RunYouCleverBoy Mar 15 @ 11:46pm 
idea- solid breafcases and weapon cases as weapon
RunYouCleverBoy Mar 15 @ 11:25pm 
alot of items arent have correct rotation ant pivot to hold. Looks ridiculous. i though you aint just added for them "weapon" stat
Chuckleberry Finn  [author] Mar 6 @ 7:58am 
Sounds good, the description has a link to the modding discord- I have a post for this mod there. :)
Psz3m3k Mar 6 @ 7:42am 
DM me if you need help with testing/balance or general feedback :)