Arma 3
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QAV - Type 08
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Data Type: Mod
File Size
Posted
Updated
383.850 MB
Dec 28, 2024 @ 12:01am
Jan 6 @ 6:42am
4 Change Notes ( view )

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QAV - Type 08

Description
Quiggs's Addon Vehicles - Type 08

(More pictures to be uploaded later)

Like Military vehicles? Want to see more? Report a bug? Request a vehicle or feature? Head over to my Discord where you can see the rest of the fleet and whats getting worked on


The Type 08 is a Chinese family of modern eight-wheeled, amphibious, modular armoured vehicles developed by Norinco for infantry fire support, battlefield logistics, and quick reaction operations. Developed in the early 2000s, the vehicle family were produced for more than 6,000 hulls and widely deployed by the People's Liberation Army Ground Force and People's Liberation Army Marine Corps.

The standard variant of the Type 08 family the ZBL-08, is equipped with ZPT-99 30 mm autocannon and Type 86 7.62 mm coaxial machine gun. Two HJ-73C ATGM rail launchers are mounted on both sides of the turret. The gunner is equipped with a computerised fire control system, gun stabilisation with automatic tracking, laser rangefinder, and thermal imagining devices.

The ZTL-11 assault vehicle is fitted with ZPL-98A 105 mm rifled gun with capability of launching armor piercing fin stabilised discarding sabot (APFSDS), high explosive (HE), and high-explosive anti-tank (HEAT) ammunition, as well as the indigenous GP105 105 mm gun-fired laser beam riding guided anti-tank missile (ATGM).

The Type 625E system consists of a six-barrel 30mm Gatling gun and eight man-portable air defence missiles, the theoretical firing rate of the six-barrel 30mm Gatling gun is estimated at 3000-5000 rounds per minute, with an ammunition capacity of 800-1000 rounds, the system can also be equipped with the FB-10 series man-portable air defence missiles with an infrared imaging seeker enabling an effective range of 1-10 km


Planned Variants list
(Slashed are implemented)
  • - ZTL-11
  • - PGL-625E
  • - ZBL-08

Features
  • - Amphibious capability.
  • - Functional radar
  • - Realistic weapon names and ammo types.
  • - Realistic hitboxs for vehicle components.
  • - "AmmoRack" damage system.
  • - Animated suspension.
  • - Tank PhysX integration.
  • - Vanilla themed camo.
  • - JSRS compatibility (Highly recommended).
  • - CUP vehicles compatibility.

Known issues
  • - 625E Missile move animation is yet to be completed, only fires from one side.
  • - 625E interior is yet to be completed, left black for now.
  • - Only 1 Resolution lod (for a week or two to fix any bugs).

Planned Features
  • - More garage selections.
  • - More realistic Chinese camos.
  • - Aegis & PLA mod compatibility

Credits
  • Bones & the Dev Team over at ADFRC, for teaching me everything about Arma modding.
  • Author of the vehicle: shuyangxi on CGTrader (heavily modified model and textures made by me)
  • Aegis Team for providing their templates of the CSAT Hex camo

Check out my other work over at Australian Defence Force Re-Cut

Australian Defence Force Re-Cut:
https://steamcommunity.com/sharedfiles/filedetails/?id=2971219389

[discord.gg]


License / Usage:
Re-uploads, re-packing, modifying, distributing any QAV content in any part or in full is PROHIBITED.
If you wish to use assets they must be listed as a dependency on the workshop unless permission in writing is granted by myself.
Refer to my Discord for the full details of licence usage.
46 Comments
Quiggs! Make a T-80 and my life is yours
TJ202 Feb 10 @ 9:56pm 
When will it be playable ZBL-08
Mark Jan 18 @ 1:47am 
please add apfds -t for 625e
Kazuma Jan 15 @ 9:47am 
add black paint plzzzzzz
Ace Jan 14 @ 4:32pm 
qav_o_vz_ztl11 has a bad category in the 3den editor, probably doesn't show up right in Zeus either
MYA-SAN Jan 14 @ 5:03am 
GREAT! Is it the Japanese armored vehicle next :)
Sckullchrusher Jan 10 @ 4:27pm 
Hey question is thier a way to get this retextured for the PLA retextured mod for Aegis?
Zafuzzie Jan 8 @ 6:32am 
The audio level of Rain falling on the PGL-625E was so loud i thought a bomb hit my actual house. 11/10 immersion
agua hirviend0 Jan 4 @ 2:40pm 
goat
semihf22 Jan 3 @ 6:42pm 
Very good mod. Thanks for making it friend. I think I may had found a bug. When I placed three ZTL-11 tank destroyers on a desert map and put two T-55 tanks in a wide open field with good line of sight between units, the ZTL-11 tank destroyers do not engage the enemy tanks, instead the crews of a vehicle dismounts from the ZTL vehicle and the remaining two ZTL-11 tank destroyers retreats from line of sight of enemy tanks to a safe position behind the battle front. I do not understand why this happens? And the ZTL-11 tank destroyer has ATGM missiles launched from the 105mm gun which are not functioning correctly. I could not hit enemy tanks wtth ATGM rounds of the ZTL-11 tank destroyer, the rounds are not guided properly and they struck at the desert floor sands. If you could fix those bug, the mod will be great. Thank you, sir. Kind regards.