Project Zomboid

Project Zomboid

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Rebalanced Butchering
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27 dec 2024 om 19:18
23 jan om 7:03
3 wijzigingsnotities (weergeven)

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Rebalanced Butchering

Omschrijving
About
This mod aims to give the player a more reasonable amount of meat per animal. Currently in build 42 butchering any animal gives a laughable amount of meat barely enough to go for a few days.

This affects:
  • Cows
  • Sheep
  • Pigs
  • Deer
  • Rabbits

It does not affect:
  • Chickens
  • Rats/Mice
  • Turkey

The formula for generating the amount of meat will ROUGHLY give:

Angus Cows / 24 - 72 Beef and Steaks
Simmental Cows / 22 - 60 Beef and Steaks
Holstein Cows / 20 - 48 Beef and Steaks
Pigs / 24 - 36 Pork and Pork Chops
Sheep / 14 - 30 Mutton
Deer / 24 - 48 Venison
Rabbits / 6 - 10 Rabbit-meat

Outputs can still be less than advertised above but are absolutely guaranteed to be better than the oppressively low amounts given in 42.02.

Notes
This mod should work with existing saves files.

For now the values are hard coded and cannot be configured, if the mod becomes popular and is not made obsolete in the new year I will attempt to add configurable amounts.

If you feel the values are either too much or too little you can adjust the settings yourself by modifying the game files, since this mod really only changes a few numbers in the {Steamapps}/ProjectZomboid/media/lua/shared/Definitions/animal/AnimalPartsDefinitions.lua and removes the body size modifier from the ButcheringUtil (L212/L213) in the same directory.

Workshop ID: 3393739163
Mod ID: Rebalanced_Butchering
53 opmerkingen
xenotrip 20 apr om 11:53 
When I have this mod active I can no longer gather heads off the butchers hook from animals. Will this be fixed?
encrede 19 apr om 5:10 
what is the vanilla formula for calculating amount of meat from butchering?
Flexible Games 31 mrt om 12:56 
Yeah, I updated this and am testing now
Major script update and wasn't sure if the OP wants to update it.
intnox 25 mrt om 3:28 
Confirm, Head cannot be removed on the hook.
And need to enter debug mode to delete the animal carcass.
If is on the ground butchering works normally.
Eiko 20 mrt om 1:42 
The last PZ update broke something, the head cannot be gathered and so the whole process of butchering stays incomplete.

Error message [pastebin.com]
poopsock 17 mrt om 10:21 
@rayman did the project humanoid subreddit leak to steam??
rayman 10 mrt om 18:55 
could you add human corpse ?
Slalt 6 mrt om 19:09 
@Pro_gamer1230 , hey man. I've getting some bugs due the introduction of the racoons. Just to let you know.
mich 6 mrt om 11:11 
If you butcher an animal, you should have so much meat the problem should be storing it all. The pitiful amount feels so wildly different to reality (especially when compared to other game mechanics) I would rather not play with animals. Thanks for this mod, I might actually give animals a shot now.
NaNoServers 5 mrt om 15:43 
Not enough meat?? HUH?
I think the vanilla game is way too OP already.
I eat 1/4th of a doe steak and get the max full stomach moodlet, making one doe steak last me for 2 days. Thats huge, considering they drop like 6, and that there is other food in the game as well/you killed/butcher more than just one animal anyway.

Or am I not getting something?