RimWorld

RimWorld

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[K4G] RimWorld War 2 - Gifts from the Front
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.670 MB
Dec 18, 2024 @ 3:14pm
Jul 12 @ 3:09pm
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[K4G] RimWorld War 2 - Gifts from the Front

In 1 collection by Krazy4Games
RimWorld War 2
6 items
Description
[discord.gg]

Description

Merry Trenchmas!

This is a Christmas themed addition to my RimWorld War 2 series! Celebrate the holidays with your favorite colonists, without ever leaving the comfort of the battlefield. Enjoy!

Important note: Once the main RWW2 overhaul is complete, this mod will most likely be integrated into a larger buildings mod. For now, it will remain available as its own addition to the series.


Contents

- 1 new ideology style.
- 1 new ritual seat.
- 1 new altar.
- 2 new decorations.
+ varied textures!


Compatibility

There are no known incompatibilities.


Credits

Thank you to the RimWorld modding community for answering my stupid questions.

RimWorld is owned by Ludeon Studios.

This work is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/
13 Comments
SmellyFishNuggets Dec 25, 2024 @ 7:00pm 
alright thanks
Krazy4Games  [author] Dec 25, 2024 @ 6:54pm 
@SmellyFishNuggets What I'm saying is, you can pretty easily learn how to add factions, items, or most other things to RimWorld using XML (easy text-based files that this game uses for mods). Then you can make your own mods or change your version of this one.

I never add CE compatibility on any of my mods. Sometimes they get patched by the CE team or their autopatcher, but it's their choice to do that. I don't know if this mod is compatible already or if it isn't. I thought it wasn't at first, but looking at it again I think it would probably be fine. You can try it and see if it works.
SmellyFishNuggets Dec 25, 2024 @ 5:52pm 
so i code from XML? or from a coding site also what do you mean by "I don't do CE compatibility, though I would guess that at some point this will be patched if it even needed it. I'm not 100% sure that it does require a patch." like CE has to or you don't want to?
Krazy4Games  [author] Dec 25, 2024 @ 5:02pm 
@SmellyFishNuggets I don't do CE compatibility, though I would guess that at some point this will be patched if it even needed it. I'm not 100% sure that it does require a patch.

I have no intentions of making this into a faction. I'm not even sure what I would make as there are already a bunch of WW2 factions on my profile, but making your own faction is pretty easy to do. I would recommend starting simple by coding a gun or sword with XML, then moving on to a faction later on. There's resources online and in the RimWorld Discord to learn.
SmellyFishNuggets Dec 25, 2024 @ 3:52pm 
does combat extended need to update to be compatible or do you? also please make it, its own faction and if you don't want to do you know how i can make my own like if theres a mod for that
SmellyFishNuggets Dec 24, 2024 @ 1:53pm 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO:slimescared:
Krazy4Games  [author] Dec 24, 2024 @ 12:12pm 
@SmellyFishNuggets No to both.
SmellyFishNuggets Dec 24, 2024 @ 10:46am 
compatible with CE? also does it have its own faction or no?
Sterben Knight Dec 20, 2024 @ 4:35am 
[Insert "Sabaton - Christmas Truce" lyrics here]
Twelve Dec 19, 2024 @ 1:26pm 
amazing