Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
Bloodspeaker Battle Prayers and Skill Tree to Khorne Cultist
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
100.973 KB
Dec 18, 2024 @ 9:31am
Dec 19, 2024 @ 5:19pm
5 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Bloodspeaker Battle Prayers and Skill Tree to Khorne Cultist

Description
I thought it was weird they added battle prayers to the Khorne roster but forced you to only use one lord. I gave the entire bloodspeaker skill tree to the Khorne Cultist so enjoy the extra blood letter summon. I have no idea if it works with other mods that affect the Khorne Cultist so idk. This mod took me two days of ungabunga-ing my way through Sebidee and Crywar's guide so please be nice when submitting feedback. Ty <3.

It works in campaign and multiplayer (i think i don't have friends). Obviously need the Khorne Skulltaker dlc for access to the Bloodspeaker.


Save Game compatible somehow. That's rare.
15 Comments
Tayu Fete Apr 5 @ 11:38am 
Wild Abandon and Murderous Exhortations are not showing up on the Cultist
HotPizza87 Jan 20 @ 4:22pm 
Bloodspeakers should've been heroes.
Rustic "Kalessin" Citrus Jan 6 @ 7:22am 
(im sorry, i sic'd @ChopChop on your mod @KyokyoVT for compatibility <3)
ChopChop Jan 6 @ 6:21am 
Hello, thank you for the mod :WH3_clasp: There is incompatibility with this mod due to datacoring of .loc tables caused by the same name , that was left most likely by accident after generating in RPFM. can i please request you to change the name of `aaa_missing_locs.loc` and `zzz_missing_locs.loc` to something more unique, like for example name of the pack or "kyokyo_bloodspeaker_cultist.loc". this tables can also be combined into one, just cannot put space in the name of table.loc or end the name with a number and all should be good, if you have any questions - dm :steamthumbsup: many thanks
Daverin2112 Dec 22, 2024 @ 6:23am 
Love the idea, but does this cause cultists to break MP battles for anyone else? Wanted to check out the changes in a quick battle, but instead when selecting hero abilities it hangs up and crashes.
Rustic "Kalessin" Citrus Dec 19, 2024 @ 9:23pm 
Ahh excellent, works like a charm!
KyokyoVT  [author] Dec 19, 2024 @ 5:23pm 
@Rustic
Try updating again. I forgot to switch some stuff in the files but it should say "(Hero's army)" now :)
Rustic "Kalessin" Citrus Dec 19, 2024 @ 4:50pm 
@gaztly No worries, please dont overstress yourself on my account! And thank you for such a fast answer <3 :WH3_clasp:

As for the mod, is it still supposed to show on the skill tree as Lords army? Or im guessing what you are meaning is that it also adds a hero's army effect but hidden?

I started a fresh campaign to test, and it leaves me a tad confused ngl!
KyokyoVT  [author] Dec 19, 2024 @ 4:20pm 
@Rustic
the first question is gonna take some research ngl. As for the second, I don't see an issue, so long as that mod in question doesn't give them new skills and is just adding them to the roster.
Rustic "Kalessin" Citrus Dec 19, 2024 @ 1:29pm 
This is something I noticed just now and came to the mod to report! I will make sure to re download and see how it changes.

As another question, do you think you might be able to adapt this to the Sister of Brass from Alusha's Cultists mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2984641517&searchtext=cultist

Also, will it affect mods that give the Khorne Cultist to other factions such as https://steamcommunity.com/sharedfiles/filedetails/?id=2857177478&searchtext=cultist

Thank you very much for the hard work and any consideration! <3 :WH3_clasp: