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tModLoader

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Cult of Azathoth
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
370.187 KB
Dec 16, 2024 @ 3:30pm
1 Change Note ( view )

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Cult of Azathoth

Description
The Cult of Azathoth mod expands upon the remnants of the cultists after the defeat of The Lunatic Cultist and the Moon Lord. A new figure has come to power, and it is up to you to stop him! This mod includes new NPCs, armour, weapons, and enemies.

Players will be able to venture into a new dungeon to confront the Azathoth Cultist before he awakens Azathoth. Gather Teleporter shards from the Cultist Devotees, clad in purple, to craft the key to stopping his plans for complete annihilation! You will be greatly rewarded for your efforts.

Built for Terraria 1.4.4

Disclaimer: This mod is under development, and is still an unfinished product!

*Armor

Supernova Armor Set
Blackhole Armor Set
Comet Armor Set
Quasar Armor Set


**Weapons

Gamma Ray
Singularity
Pulsar
HaleBopp Bow

*These items are all upgraded versions of the base game pillar sets.
**The Gamma Ray, Singularity, and Pulsar do not have unique sprites yet

Items

Teleporter Shard
Teleporter Orb
Negative Shard
Azathoth Boss Summon
Azathoth Loot Bag


Enemies

Azathoth Cult Devotee
The Azathoth Cultist


Town NPCs

Cult Defector


::REQUIREMENTS::
- tmodloader
- Subworld Library

::FEATURES::
- New enemies and bosses
- Upgrades to armor and weapons
- New dungeon area

::KNOWN ISSUES::
- Friendly cultist NPC will run away from enemies that approach him.
- Spritesheets for Cultist Devotee and The Azathoth Cultist are not cutting correctly, thus not showing animations
- The Azathoth Cultist currently does not have custom attacks or ai and is a model swap of the Lunatic Cultist at the moment.

::CREDITS::
- Custom art assets and Friendly Cultist NPC by Victoria Schinstine, Vexelious (Steam/Nexus/Discord)
- Boss and Enemy implementation by Scott Jackson, chiaki__nanami (Discord)
- Boss Dialogue by imafigment8 (Steam)
- Weapon and Armor implementation by Sean Hogan
- Subworld Library implementation by Maddy Hinz



This mod was created as a team project for a game modding class within The School of Interactive Games and Media (IGM)at Rochester Institute of Technology in Rochester NY. IGM provides an educational environment that supports and encourages creative and collaborative academic inquiry by both faculty and students. IGM’s programs, coursework, research, and development efforts provide students with the knowledge and skills to pursue meaningful and rewarding careers in media-centric, interactive software development, while simultaneously advancing the field and helping to provide a well-rounded educational experience.

Originally posted by tModLoader CultofAzathoth:
Developed By Omegegi
47 Comments
Epicness Incarnate Apr 5 @ 8:52pm 
the boss is just a retextured cultist, subworld is literally just a dungeon, weapons are the same as the vanilla ones, armors are also the same just with ugly retextures, and uhhhhh yeah not worth downloading imo
TheDiscoFox Apr 5 @ 7:29am 
how do i get the summon?
TheDiscoFox Apr 4 @ 9:11pm 
@arm I'm playing it with stars above and clamity and havn't seen any problems. Actually, i havn't seen much of anything. I should probably try and check out this mod's content.
creator9.zorro Mar 31 @ 7:50pm 
Nevermind, just leave the game
creator9.zorro Mar 31 @ 7:46pm 
I think I softlocked myself
what to do after using Teleport Shard???
ARM Mar 14 @ 7:57pm 
with like the big mods
ARM Mar 14 @ 7:57pm 
random question, but is this mod compatible?
Perfect Cell Mar 14 @ 9:00am 
great concept
NanoBread3 Feb 21 @ 1:10pm 
you should put a few images of items and bosses