Half-Life 2

Half-Life 2

Not enough ratings
Half-Life 2: Enhanced
   
Award
Favorite
Favorited
Unfavorite
Description
Ever wondered: "What if Half-Life 2...Was like...Slightly Improved.."? ...No?...You'd rather just play MMod?...

TOO FREAKIN' BAD!
Cause in this silly little collection, you get a whole buncha mods that while small, aim to enhance your 600th time replaying this game like no other!
I always felt MMod felt a little too slow compared to OG HL2, and while a bunch of Half-Life Alyx mods + that FakeFactory remake look pretty stunning, it replaces HL2's artstyle with a totally different one for a whole other different engine, and since Source 2 materials use fancy effects Source 1 doesn't, like PBR and Parallax, it winds up just looking...bad.
But, this collection doesn't touch anything map-wise (mostly), and ultimately just adds a few visual, auditory, and gameplay enhancers!
So yeah, if you like Half-Life 2, and you want to freshen it up a little bit while you play, give this a try!
Items (123)
2004 Shotgunners
Created by ctwoafiveb
Removes the shotgunner skin introduced in 2007 for added nostalgia and added pain. Prisonguards and dirty EP2 soldiers supported as well! This is just a vmt edit and isn't compatible with skins that have their own. Retextures without vmts should be fully s...
2004 Alyx [HL2+Episodes]
Created by ChalkyMalky
Did you know back in 2004, Alyx's model was different? The model was changed in the episodes and later on backported into the base game. This mod which was originally on gamebanana brings back her 2004 model AND makes it compatible with the episodes! This ...
λ Wreakhavok λ [Ragdoll Physics Overhaul]
Created by 0rak
That's gonna hurt in the morning. I DID NOT MAKE THIS MOD, CTTO. i made this because the port cccrewmalt made doesnt work ORIGINAL GMOD ADDON Want something more punchier? Try out Realistic Ragdolls and if anyone wants the raw files (for use in sourcemods ...
(Randomized) Bad Cop cameo
Created by Shadowysn
Originally uploaded on Gamebanana. Credits to A Paint Bucket Named Huey on GB for the original GB mod. Uses an Entity-Lump replacement to alter the entity placement of the transmission in both Episode 1 and Episode 2 to show Bad Cop, and sometimes Wilson. ...
2004 Vortigaunts
Created by Paynamia
Support me on Ko-Fi! Compatibility Note! This version of this addon modifies entities in ep1_citadel_00, which means it could potentially conflict with other addons! I've never seen another addon that modifies this map, but it is possible. If you find that...
(Slightly) Improved Kleiner
Created by ChalkyMalky
A not so significant tweak mod I made after being bothered about his hand's UVs and color inconsistency. Disclaimer: This mod replaces Kleiner's model to fix the UVs so this won't be compatible with any other mod that tweaks his model, also for full disclo...
Accurate Episodic Citadel
Created by Theplayerthatexists
Ep1 contained the files for an unused alternate citadel texture, which features darker metal and little twinkling lights lightly speckled across the structure. While it isn't confirmed, I believe these textures were supposed to replace the default citadel ...
Advisor Barn Fix
Created by THG
Fixes missing sounds during the barn sequence in Episode 2. Reupload of a reupload of a decade old fix. Thanks to Dr. SourceCode for their GameBanana mod and video showcase. Originally fixed in 2013 by https://steamcommunity.com/id/ajmartins12...
Alyx's Enhanced Multitool
Created by Sirgibsalot
A facelift for Alyx's multitool model, with a more detailed mesh and texture that still keeps within HL2's art style and level of detail. This is modified from a model found in Half-Life 2: Survivor, a version of the game specially built for Japan arcades ...
Ammo Crate Rework
Created by V92
My reworks of the ammo crate done for Obsidian Conflict. Capped holes on bottoms Improved materials Added modeled latches Fixed animation & smoothing errors Added empty crate with skins for mappers Added idle_open sequence for mappers Ammo uses materials f...
3D EP1 Citadel Model
Created by Fellow Demo
Replaces 2D cutout model of Citadel with proper 3D model for Episode One Due to the way workshop works, model will not be loaded for background map on game boot, but works fine in-game. Made by Fellow Demo If you want to use it in your mod, give me a credi...
Animated Alyx Gun
Created by Aspect™
Changes Alyx's gun to add a firing animation and unfold the foregrip. Original mod from GameBanana made by Alfa33...
Animated Elite eye
What this does: Reverts the Combine Elite to its pre-2010 texture and a modified version of its pre-2010 material A material proxy is added, which makes it pulse to a maximum of its post-2010 brightness and back. This will look strange in Episode Two, as t...
Antlion IK
Created by THG
Reenables IK animation for antlions which stops them from having floating/clipping legs on sloped surfaces. This mod additionally allows their gib models to match their skin variation. This is incompatible with remodels as the animations are stored in the ...
Aperture Science Chronological Consistency Patch
Created by Theplayerthatexists
This patch replaces the modern Aperture logo with Aperture's logo from the 1970s, and GLaDOS's stamp on the blueprints has been replaced with Cave Johnson's name. Original Upload: https://gamebanana.com/mods/182519...
AR2 Alt-fire Ammo With Particle FX
Created by Theplayerthatexists
In Ep2, Valve replaced the old AR2 alt-fire ammo model with a bigger, blander looking metal case. Only it wasn't always meant to be so bland. A tiny energy ball would be placed inside - the model has one attachment for it, and the particle fx was made. It ...
Barney's Helmet Easter Egg
Created by ChalkyMalky
If you didn't know already, in the files of the Half-Life 2 beta, you can find an unused model of a slightly scratched and beaten Black Mesa security guard helmet. This is that model, I decided it'd be fun to place this model somewhere in Kleiner's lab jus...
AR2 NPC Reloading Sound Fix
Created by MrShrouder
Simple mod, replaces the AR2 NPC reloading sound since it still uses the OICW reloading sound....
Biblically Accurate Annabelle
Created by NikoBellicFromGB
Ever hated how low res and old Annabelle looked compared to the rest of the weapons? Well now you'll think the opposite with Biblically Accurate Annabelle! What Biblically Accurate Annabelle does: Makes Annabelle's texture HD using the original source and ...
Bugbait Worldmodel
Created by THG
Remodel and conversion of the viewmodel to replace the low quality worldmodel of thrown bugbait. Check out the rest of my enhancement mods here: https://steamcommunity.com/id/THG_/myworkshopfiles/?appid=220...
Cargo Container Bumpmap Fix
Created by Mr. Someguy
Fixes the bumpmaps for the Shipping Container in Half-Life 2. Many years ago Valve broke the bumpmaps on the all the shipping containers resulting in a very flat bland texture. This is a fixed model, which properly displays bumpmaps to add proper depth to ...
Better Manhack gibs
Created by Stupid-Roger
Reskins the manhack gibs with more consistent ones. This is because the originals use the beta models I only reupload this from the Garrys Mod Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=872537498 Credits to Whynotll83...
Ceiling Camera as Turret
Created by мяFunreal
The ceiling camera has a gun and the original ceiling turret looks like a Playstation 2 on a swivel. Felt natural to reuse the camera as the turret. Comes with completely redone animations from scratch. You should also get the prop fix pack to get shooting...
Bloody Rebel Texture Fix
Created by Joesleft
fixes bloody rebel texture...
Citizen Overhaul
Created by V92
Improved citizen models by myself. Includes Jigglebones for female hair Five-finger hands EP2 eye materials Bloody corpse versions for Episodes Credit Where It's Due bloocobalt - Enhanced Citizens -rusty- - Enhanced Citizens Lt_Commander - Enhanced Citizen...
Collision Accuracy Project (PORT)
Credits "The main purpose was to enhance the Garry's Mod sandbox building experience with accurate collision models for the most frequently used props. But the truth is, this project would benefit heavily mappers too. I've often been frustrated with half-b...
Combine Camera Fix
Created by ctwoafiveb
Changes the camera's red light to a neutral white one to work better with its colored lensflare sprites. Not a huge difference given the size and distance of the cameras ingame (and that they almost always use the correct red sprite when close enough anywa...
Consistent Antlion Gib Skins
!!NONE OF THIS IS MINE I ONLY PORTED IT FROM GAMEBANANA AND THE ORIGINAL CREATOR HAS GAVE ME PERMISSION TO UPLOAD THIS!! What is this mod? This mod edits the Antlion gib models so that they have extra skin families in their QC file. This is because the Ant...
Combine Button Fix
Created by ctwoafiveb
Always bothered me how the combine buttons glow red even though 99% of them use colored sprites to indicate their status, the green ones obviously not playing especially well with that texture. Here I've corrected this oversight by replacing the red with a...
Combine Interfaces Off Skin Fix (PORT)
Credits Anyone who looks at turned-off Combine Interfaces can notice the strange, unfitting texture that replaces the glowing display of the turned-off interface. It's a squished reused texture of the turned-off Combine Monitor. With this fix, the three mo...
Combine punch grunt sound fix.
Created by Akis_02
In the sentences.txt file of hl2, the combine are supposed to make a grunt sound when they do their melee attack. This mod adds back those two grunts which can be found in the 2003 leak build of hl2. They play once in a while, they are not that frequent. T...
Consistent Episodic Train (PORT)
Credits Fixes the consistency issue of the trains between the end of Episode 1 and at the beginning of Episode 2. ________ Features: - Train replacement - Fixed Porches - Improved materials and textures _________________ Planned Features: - Modified EP2 tr...
Consistent Episodic Train
Created by Theplayerthatexists
Fixes the consistency issue of the trains between the end of Episode 1 and at the beginning of Episode 2. ________ Features: - Train replacement - Fixed Porches - Improved materials and textures Original Upload: https://gamebanana.com/mods/181071...
Dark Interval Barnacle Reskin
Created by RaisingTheJay
It appears like the barnacle in Dark Interval uses higher resolution textures and normals in addition to having a translucent tongue/filament. Here, I have ported these over. Check out the mod on Moddb ...
Corpses Last Forever (and Unlimited Decals)
Created by Vitamin Celsius
Half-Life 2 thinks it'll die if there's too many ragdolls. No, it won't. (ed: It will but it depends a lot on your computer and the limit is very tight in comparison to what you can get.) This will let you properly admire the fruits of your labor without i...
Dark Interval Citizen Facemaps
Created by RaisingTheJay
If you didn't know, Dark Interval uses higher resolution versions of the citizen facemaps. I have decided to port those over to retail. Check out the mod on Moddb ...
Detailed Tree Cluster
Created by K12T6
A simple mod that replaces the 2d cutout tree cluster that you see around the game with their 3d counterparts. Originally posted by TitanT on GameBannana: https://gamebanana.com/mods/182509...
Dark Interval's Glowing Supply Crate
Created by RaisingTheJay
In Dark Interval, the supply crates label glows in darker areas. So, here it is in retail. Check out the mod on Moddb ...
Dog's Procedural Hydraulics
Created by Moohoo
Mod by Treestump. GameBanana link: https://gamebanana.com/mods/377444 "This is a small addon that I made which allows for the hydraulics on Dog to properly align and track each other instead of only stretching based on bone weights. It is compatible with a...
Edited APC with Searchlight
Created by Theplayerthatexists
Replaced the gun turret with the "airboat gun" also used by the Hunter Chopper and the Dropship Container (I never liked how flimsy the original gun looked). Fixed the front suspension and part of the transmission deforming in a weird way. Adjusted the "Do...
Dynamic Fire Glow
Created by Hds46
Adds dynamic light to burning objects Will apply dlight mostly for zombies, headcrabs and some flammable props. I've fixed an issue with NPCs blindness, it should work as intended on any map. This addon requires enabed Episodic behavior which has following...
Edited / Fixed Airboat
Created by Theplayerthatexists
Edited airboat model by Alfa33. Upload comes with the shorter cage version. - Re-enabled specular reflections, the alpha mask and materials settings have been tweaked using the Scout Car as a visual reference. - Fixed part of the steering column turning wi...
Edited Scout Car
Created by Theplayerthatexists
Improves the default scout car. Works nicely with this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3369790010 - Cleaned up clipping at the rear of the car. - Removed the floating "radio" pieces at the back. - Replaced the generic "box" in t...
Enhanced Combine Forcefield
Created by 󠁳⁧⁧ Nai
Replaces old combine forcefield with the newer one. Provides new high-quality sound, completely different forcefield blur effect. ...
Enhanced Vanilla HL2 Asset Retextures
Created by Uma Fawx~ ♥
Old charm refreshed. This mod was a project of mine that was only for personal use, but it's good enough to also share to the workshop. I've always loved higher quality textures but I noticed there was a lack of mods that did so while'st retaining the clas...
Enhanced Combine Bomb
Created by 󠁳⁧⁧ Nai
Replaces old combine explosive bomb ball with newer enhanced version of the bomb with blue light version....
Enhanced Blood Particles
Created by hurter
enhanced vanilla particles blood changes brightness depending on world lighting (dark room = darker blood, but not pitch black otherwise the blood will always look dark in most places and have no variety in shading) alien blood glows in the dark blood like...
Enhanced Wood Furniture
Created by Forty Creek
Adds envmap and bumpmap support to select wood furniture types. Textures are either double or quadruple the size of the original....
EP1 Hunter Fix
Created by RobinVista
Ported from GameBanana: https://gamebanana.com/mods/523062 Essentially replaces the old EP1 Hunter model with the EP2 Hunter Model. Credits: Blue_Lambda0125 for uploading the original mod on GameBanana. Me for uploading the mod to the workshop....
Episodic Alyx Gun
Created by THG
Backports the EP1 Alyx Gun sounds to HL2 alongside keeping the unique animations and higher resolution textures of the HL2 model. This comes as part of the "HL2 Unified Anniversary Collection" bringing over the improvements from EP1 and EP2 into one unifie...
Equipable Stunstick from Route Canals first Metrocop
Created by 💚SuperMax💚
Allows you to pickup Stunstick dropped from the first Metrocop you encounter in Route Canals chapter. It should allow you to have a stunstick without using any console commands and thus allow you to keep earning the achievements. If you want to know more t...
Finished Ministrider Textures
Created by GhostSynth
https://i.imgur.com/TZFBU7S.jpg Reskins the Ministrider appearing in Episode One to look less flat, more shinier, and scratched up. Not to be confused with the Hunter. Made in Substance Painter. If you want to install an older version of the texture, you c...
Evilpediatrician's Buglarian safety signs
Created by Evil pediatrician
Bulgarian & European safety for Half Life 2, because HL2 takes place in Bulgaria (C17 map in HL:A is based on Sofia, Bulgaria, and because several building models are actual buildings in Bulgaria) Exit signs sourced from : https://commons.wikimedia.org/wik...
EZ2 Combine Dropship Container
Created by Theplayerthatexists
Changes in the dropship carrier model: -Windows on the carrier door -Self-illuminated Glow -Improved interiors For people that uses dropship mod, this works without any problems. (Unless you have mod that replace the model of the carrier.) Original Upload:...
Fixed Combine Thumper
The emissives were broken on the Thumper so I took the texture from Half-Life 2: Update and created this workshop addon. The texture that is changed is: materials/models/props_combine/combinethumper001.vtf...
Fixed foostep sounds
Created by Ste4lthHunt3r
Fixed some footstep sounds which contained a high frequency noise in their recording. These are for metal, wood and concrete footsteps. Additionally rubber footstep sounds from Garry's Mod has been ported over to lessen the annoyance of rubber floors...
Fixed Strider Models
Created by Grassyneptune
mod includes: combine_strider.mdl --fixed gun_bone1 --updated shadowlod to use lod3 combine_strider_vsdog.mdl --fixed a few stretched vertices --fixed weights for jig_biggun jigglebone --reduced vertices on ends of guncables bodygroup --matched brain bodyg...
Fixed Grenade World Model Texture
Created by Aarik
Fixes the world model texture for the active/thrown grenades so they have proper lighting and aren't fullbright (also results in the shadowing/AO for non-existent spoon not showing up as well like intended!). Other Fixes: Fixed Pistol Bullet Casing Ejectio...
Gibs replacement
Created by Serika
Replaces gibs spewed from barnacles with the newer models from the episodes. i do believe i've fixed the texture issue now....
Gnome Chompski: Redux
Created by macky
my first reupload from gamebanana. description is from the og submission. Finally, my magnum opus is here. With a realistic normal map, updated phong mask, and upscaled textures with L4D2 eyes, Gnome Chompski has never looked better. Hope you all enjoy thi...
Evilpediatrician's Bulgarian Road Signs
Created by Evil pediatrician
Switched road signs from Swedish designs to Bulgarian ones, because HL2 takes place in Bulgaria (C17 map in HL:A is based on Sofia, Bulgaria, and because several building models are actual buildings in Bulgaria) Symbols sourced from https://en.wikipedia.or...
Half-Life 1 Armor System
Created by Hds46
In Half-Life 2 your hev suit depletes suit battery way too fast. This script changes armor system to similar to HL1's. In short, it makes your hev suit way more durable. Compatible with mods that modify skill.cfg. Affected concommand: player_old_armor Requ...
Half Life 2 - HD Decals
Created by chaos
This is a port from gamebanana! Also this is the EN version only. Credits: JersonGaming https://gamebanana.com/mods/6616 https://gamebanana.com/mods/6615 ...
Gravity Gun viewmodel for worldmodel
Created by Arminio
Replaces the Gravity Gun worldmodel with a version built from the viewmodel. Originally created by AsIsAy on gamebanana: https://gamebanana.com/mods/181467 ...
Half-life 2: HD Trash
Created by Neutral
Half-life 2: HD Trash work made by vort95 https://gamebanana.com/mods/6603...
Half-Life Audio Remaster | HEV VOX
Created by +jump
https://www.youtube.com/watch?v=5Vh1UkCPXLA Also includes lines for HL2:MMOD (drag and drop vpk into 'custom' folder) Volume can be changed with 'suitvolume' command (0.4 by default, 1.0 max)...
HD G-Man Intro Voice
Created by Andrat
This mod replaces the 22050hz intro voice lines for G-Man with up-res'd 44100hz lines. No AI voice replacement, no redubbing, just a straight audio enhancement. This mod aims to make a more cohesive game experience, so that the intro and ending speeches ar...
HD Water Splash
Created by QQshka
GMOD PORT! Original: https://steamcommunity.com/sharedfiles/filedetails/?id=1214291289 This is a simple sprite swap for when something splashes in water. Now the particle refracts light for a more realistic effect....
Headcrab + Variant Eyes
Created by Jay0Jantern
beans ^-^! Socials https://imgur.com/agKB2pg.png https://imgur.com/0y8ca0j.png I saw the subtle Headcrab eyes mod and decided to make my own version but it includes the other variants of the Headcrab, simple as that really. also compatible with the subtle ...
High Quality Water
Created by Sire
Animated water normal map made using Blender's Ocean modifier. Note that this won't work on *all* bodies of water (like those on the coast), since some use a different texture and technique....
HL2 2004 Cubemaps on Weapons and Hands
Created by grisha alkogolikov
Returns cubemaps on weapons and hands from the HL 2 2004 edition. Source...
Hunter Minigun Audio Fix
Created by Gabriel ML
Heyo! Have you ever noticed that when the Hunter fires at you the minigun is quiet af, but when you're far away from him, the minigun is loud? Well this happens because the "ministrider_fire1.wav" file has the Left (Close) and Right (Far) channels inverted...
Horse Statue Tail Fix
Created by Scoman!
Muh-hade this back in 2016, never published or distributed it anywhere... now it's here! KISS MY ASS...
HQ Original 2K Airboat
Created by THG
2x resolution texture at 2048x2048 with enhanced shading (optionally comes with original shading available here) The full quality 2k res airboat texture before it was downscaled in release (like the rest of the HL2 textures.) I had to remake the release sp...
Improved City Scanner
Created by Theplayerthatexists
An improved version of the city scanner by The Necrotic. Original Upload: https://gamebanana.com/mods/491983...
Improved Manhack
Created by Theplayerthatexists
Improved manhack textures by The Necrotic. OG Desc: I'm not too impressed with the texture of Manhack by Valve. It gives the impression that they are more cardboard than steel when looking at them. So I modified the shaders and upscaled them all to make th...
Improved Hopper Mine Indicator
Created by Theplayerthatexists
This removes the bright green part in the center of the mine. This also modifies the reprogrammed mines in Episode Two. OG Upload by Alfa33: https://gamebanana.com/mods/18245...
Improved Vanilla Shells
Created by ctwoafiveb
Spruces up the stock shells with some shiny new materials. Rifle shells are fully accounted for too if you have a mod that adds them! I recommend one of these three mods for a nice vanilla+ experience....
Improved Vehicle's Textures
Created by ArgyBargyGuy / Can
"I made these vehicles look more dynamic and sensible. By modifying the .vmt file and using some components from hla." https://gamebanana.com/mods/550924 From: The Necrotic ...
Intermodel Container Rework
Created by V92
Some altered versions of the venerable HL2 cargo containers. The ends of the containers have been altered to properly only have one door, as double-ended doors on intermodals are next to non-existent in the real world. Thanks video games. Works in EP2 as w...
Macky's Vanilla+ Character Overhaul
Created by macky
Behold! A character overhaul that still aims to be faithful to the style of hl2. Mod incudes tweaked phong, normal maps, a few higher res facemaps, brand new eye textures that utilize the eyerefract shader as shown in later source games, and a more realist...
Leet Rebake - HL2 Maps Polish (Replacement)
Created by Sungazer
It's like HL2 OCD edition with primary focus on lighting trying to get the best out of backing Anniversary update was awesome, but it could have done more. Here all hl2 campaign maps are either recompiled or patched with bspentspy fork or patched with lump...
More Weapons For Bad Cop - (Randomized) Bad Cop cameo add-on.
Simple addon. Doesn't replace any of the original weapons. Oh yes, and it's also compatible with More features. The weapons Bad Cop has are: - Mp5k - Smg1 - 357 - Gauss Pistol - Pistol - Shotgun - RPG - Crossbow - Slam - Xen grenade - Grenade Credit to Ent...
Missing Decals Fix
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 Simple mod. Reimplements the two missing decals from City 17. As far as I can tell, these are the only missing textures in the game. If you find a...
Neutral Combine Lock
Created by ctwoafiveb
Changes the lock's orange light to a neutral white to work better with its colored "activated" sprites. Also restores the higher-res texture from the original 2004 build of the game. I don't consider this an "objective" fix like my button and camera mods, ...
Moving Foliage
Created by Jay0Jantern
Moving Foliage, windy day huh? Socials https://imgur.com/0y8ca0j.png Welcome! Heyo! This mod makes most foliage textures sway with the wind, this is the Windy version of the original mod here. It works with retextures but not remodels It causes almost all ...
NP Explosive Barrels
What this does: The "oil_drum001h" (flammable barrel / oil drum) texture now bears the logo of the Northern Petrol company (from the container props and Highway 17) on its warning label There are no other changes. aka "Exploding Barrel Tweak" (just one, si...
Phong + Specular Soldiers (HL2+EP1)
Created by THG
Both specular highlights and cubemap reflectivity of EP2 and original HL2 shading for Combine soldiers. Description: Materials and textures adjusted to support both original pre-orangebox specular shading and the original EP2 phong shading. EP2 version Fea...
Proper HEV armor material
Created by Tub0rG
A simple mod that changes the material of the player model from organics to metallic. Changes: - When You get shot You will see metal spark particles and hear proper impact sound - When you get headshot You will hear glass impact sound (probably) *Not comp...
Restored Fire Color
Created by Taehl
HL2's campaign maps were lit for the old fire effect that was really yellow, and the new fire effects don't look right in them. This has bugged me for so long I finally figured out how to fix it. This is not a retexture, and should be compatible with mods ...
Refugee Styled Rebels
Created by Maytree
People waited 20 years for this... This is a dedicated reskin to make all the rebel uniforms (even the medics themselves!) match the clothes the refugees wore from the early stages of the game. And yes, for everyone's relief, custom EP2 corpse textures hav...
Realistic / Viewmodel Worldmodel Gravity Gun
Created by Jay0Jantern
Those with realism packs or just want to have a cure for the disgusting world model in the game before installing This mod was originally on GameBanana and NONE OF THIS WAS MADE BY ME, only ported to the workshop by me, i fully respect if the owner wants t...
Restored Soldier Melee Animations
Created by Theplayerthatexists
Adds a few new melee animations to the combine soldiers from the original leak animation files and retail-like API. Features punching, kicking (similar to the HECU marines), and two new gunbutting animations. Soldier Textures Used: https://steamcommunity.c...
Retail Styled Ammo Box
Created by Theplayerthatexists
Makes the ammo box on the Scout Car look similar to the large ammunition crates. Works with most reskins. OG Upload by Alfa33: https://gamebanana.com/mods/503957...
RNG Butane
Created by Theplayerthatexists
This mod makes the butane texture randomly choose between red and gray. Original Upload: https://gamebanana.com/mods/182544...
Signs Decals Fix
Created by XPOM
Were you also annoyed that almost the first thing you see upon arriving in City 17 is the floating letters? Now this problem is solved! I also redesigned the other signs....
Script MultiLoader
Created by Hds46
This mod solves a problem with loading multiple scripts at the same time by replacing skill_mainfest.cfg and game.cfg files. So you can download and use other script mods from workshop without them conflicting with each other. Up to 1000 script slots are c...
Simple HUD Icons, Fixes, and Crosshairs Standalone
Created by 2.5 Bobux
Standalone optional tweaks the HUD, weapon icons and names, and brand new unique crosshairs for all weapons. Each module has its own installation, feel free to pick and choose to your liking. The crosshairs, tweaked smg barrel, and hud icons are all made b...
Retailified Depot
Created by Dr. Riz
the depot model used in hl2's coast and prison chapters is straight up taken from the wasteland in the leak. it has textures with baked lighting that do not fit the skybox and environment of retail, so i went in and re-baked the lighting to fit better. it'...
Slightly Better Oil Drums
Created by FloppyFins
A mod that replaces the regular and explosive OIL DRUM model with a higher quality variant. Collision models have also been improved for smoother rolling. The textures have not been changed....
Soda Machine (Breen water) tweaks
What this does: The soda machine's light bulbs have been replaced by civil protection, although they neglected to clean or restock it. (Translation: Now has self-illum, using the envmap mask as the glow mask) The drink selection has been updated (does not ...
Subtle Hunter branding
What this does: A claw scanner-style data code and a hidden Combine emblem are added to the base of the Hunter's antenna There are no other changes. ...
Sofia, Bulgaria
Created by zidd
This mod changes Manhattan to Sofia, Bulgaria, which is used for the City 17 map in Half-Life: Alyx....
Slightly Improved Underwater Shader
Created by ctwoafiveb
A personal edit I made for the underwater warping effect. Specifically, it uses the newer real-time refraction (_rt_waterrefraction) introduced in EP2, slightly increases the refract amount (.04 to .07), and changes a few other things as well. It's almost ...
The Breakable Gnome Mod
Created by AriStykes
The Breakable Gnome Mod Half-Life 2 Port This is a Half-Life 2 port of this mod: https://gamebanana.com/mods/513896 GMOD VERSION: https://steamcommunity.com/sharedfiles/filedetails/?id=3394839307 Features: 100 HP Version A bit sturdier than the GMod versio...
Slightly Improved Vanilla HEV Suit
Created by ctwoafiveb
Some small improvements to things that bothered me about the default suit, including: Corrected arm color to orange Added normalmap Enabled cubemaps Removed unnecessary $selfillum Made chest plates more consistent in color Displays properly in the episodes...
Train004 Rework
Created by V92
Replaces the super ridiculously low detail models/props_trainstation/train004.mdl with a model made out of EP2 train parts instead. Requirements Nothing Credit Where It's Due Half-Life 2: Episode 2 - Content V92 - Assets, models, materials Other Versions G...
Transparent Combine Guard Tower Texture
Created by ■ la creatura ■
Fixes a texture on the combine watchtowers to be transparent as intended. Originally by TeaDrinkingWarlock on GameBanana....
Trap Engine Rework
Created by V92
A minimalist replacement for the default propeller trap engine block model. Uses models from the HL2 propane tank, car battery, and EP2 Charger engine model to improve visual fidelity, while being more or less the same. I added belts to the battery & propa...
Updated Armchairs
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 These models are absurdly low quality given all of the rest of the game and how frequently they're used in mods. Therefor, I've done what I could ...
Updated c17 Toilet!
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 Toilet with ambient occlusion, a normal map, specularity, and a software skin. Enjoy. Go on. Do it. Say it. I know you're here to say it. Make my ...
Updated Floodlight model
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 A sort of spur of the moment thing that I pieced together. A lot of models from 2001 are really low quality, as they use overlapped UV maps and la...
Updated Metal bathtub
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 This is just another small model update mod. I gave the metal bathtub a proper full texture, including things such as a normal map, specular map, ...
Updated furnitureradiator001a
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 Another one of the earlier models from Half-Life 2's development that made it into the final game, "furnitureradiator001a" has aged like a fine mi...
Updated Prison Toilet
Created by Wolfcl0ak
Part of my Half-Life 2 Touchups Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3367711703 Another relatively quick and simple mod, the prison toilet models were also in desperate need of an upgrade. They now have ambient occlusion and p...
Wall Chargers with AO
Created by Crowbar_XL
From: https://gamebanana.com/mods/460082 Original desc: Ambient Occlusion. Made as a request Mod adds fake shadows around health/suit chargers. Features: Is a model replacer Works with re-textures Does not work with custom re-models and re-animations Porte...
Zombie Animation Improvements
Created by THG
Collection of improvements to zombie animations built from original sources. This mod needs priority over other zombie mods including model replacements because they're incompatible otherwise (this probably has the animation features implemented already.) ...
Water muffling fix
Created by A Cat
fixes dsp_water setting itself to 0...
Enhanced Upscaled Eyes
Created by Chonch
WORK IN PROGRESS - I'm remaking the mod from scratch over the next few months. I will do an "official" re-release when complete, but until then you can use the original version here if you want. Original description below: This is a port of my skin for Hal...
Improved HL2 Advisor
Created by Maestra Fénix
Improved HL2 Advisor A QoL update to the HL2/EP1 model, desired by many modders. Now re-released in the HL2 Workshop. THIS WILL OVERRIDE THE EP2 MODEL!!! Description: The original HL2 Advisor model is something else: Mysterious, with big claws, a very pecu...
Legacy Advisor for EP2
Created by Theplayerthatexists
I thought it'd be cool to witness the original HL2 design for the advisor in Episode 2, so I edited the model and (poorly) rigged it to the EP2 skeleton, so... this kinda works, I guess. For the materials, I used Maestra_Fenix's Improved HL2 Advisor addon ...
Combine Flatline Death Sound
Created by MrBond
Vanilla Combine Death sound w/ Bio-signal "One day in cenger2121's flat, he decided to replace the death sounds of the combine using their vanilla death sounds and adding a flatline, which resulted into this abomination. Introducing you, the bio-signal dea...