RimWorld

RimWorld

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[OA]Ratkin Scenario: Snowstorm Orphan
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Mod, 1.5
File Size
Posted
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29.585 MB
Dec 9, 2024 @ 5:53am
Apr 17 @ 7:21pm
40 Change Notes ( view )
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[OA]Ratkin Scenario: Snowstorm Orphan

In 1 collection by M.Y.G
金鸢尾兰系列自用鼠族环境
64 items
Description
"Although I have gained a lot over the past decade, I have never been able to retrieve my hazy past and memories again"

Mouse Clan Script Expansion: The Orphan of Wind and Snow
~~~~~~~~~~
! If there are errors in generating maps or other issues when entering the game, please first check if your OA Ratkin extension series is the latest version!!
! If there are errors in generating maps or other issues when entering the game, please first check if your OA Ratkin extension series is the latest version!!
If you cannot determine the version of the OA Ratkin expansion series, you can verify the game integrity of RimWorld directly using Steam, which will update all mods that can be updated.
~~~~~~~~~~
Something I want to say:
I noticed that the script for the orphan in the snowstorm seems to have received disproportionate attention and expectations compared to her size, so I have to explain it in advance.
Due to the fact that this mod is a script extension, it has inherent limitations in terms of basic volume. In addition, I discovered during production that I may not be suitable for the production of storyline mods, so the actual gaming experience may not meet your expectations. If you can slightly lower your expectations, perhaps the orphaned children of the snowstorm will give you a more satisfying experience. Suggested travel expectations: low to high.
In addition, the size of the Wind and Snow Orphans does not support such a scale of support. If you can focus on the next goal of the OA series of Rat Clan Expansion: [OA] Rat Clan Power Expansion: Knights, then I believe that any kind of support is possible.
Why do you ask?
Because the size of the [OA] Knights is not inferior to that of the Iris itself.
[OA] Expansion of Rat Clan Power: The Knights will begin production in mid January and is expected to be completed after March to April.
Please stay tuned.
~~~~~~~~~~
This mod is attached to the [OA] Mouse Gene Extension and has almost completely remade and updated the script for the [OA] Mouse Gene Extension's "The Lone in the Wind and Snow (Basic Edition)", including but not limited to the following content:
Dozens of snowstorm related events.
Several new world events.
Several new weather effects and events.
New blizzard effects and masking layers.
Exclusive blizzard related buildings.
New Rat Clan weapons and costumes, which will be unlocked for production after clearance.
New plant: Snow Crystal Tree, perfect for cross save commemoration, will be unlocked and made after completing the level.
A large number of optimization and adjustments have been made to the basic version of Snowstorm's Orphans.
New types of attacks and more difficult enemies in blizzards.
The newly added ending task 'Long Road Home'.
The difficulty of this mod is slightly higher, so before using this script, it is best to make sure you are mentally prepared, especially when you land in snowy plains and higher latitudes.
~~~~~~~~~~
QA:
Q: Can I join midway.
A: It will only have an impact on the archive of the script that used 'The Lone in the Wind and Snow (Basic Edition)', and there will be no other interference because almost all of its changes exist in the script.

Q: Will the bonus still take effect if I uninstall the mod after completing it and then add it again?
A: It can take effect, but it is not recommended to do so.

Q: What should I do if I don't want to use an exclusive script but still want to experience a blizzard?
A: Blizzards do not naturally occur, so you need to manually add regular "temperature drops" events in the script settings, and the same applies to other blizzard related events.

Q:CE?
A: Ask about beheading again.
Q: Is it compatible with the archive of the basic version of the Wind and Snow Orphan script?
A: Unfortunately incompatible, as the two have almost no similarities except for the same name.

Q: If I don't use this script, what else does it contain?
A: Plants unlocked after clearance, as well as newly added Rat Clan weapons and clothing.

Q: How difficult is this script?
A: It depends on the terrain you choose, but it is not recommended for players who have played for less than 20 hours to try any terrain.

Q: Can the death of the protagonist (initial character) still lead to the ending?
A: If the task is not triggered, it will not be triggered unless the protagonist is resurrected. If the task has been triggered, no protagonist can enter the task map. If you have already entered the task map, the task will fail directly.

Q: Can I continue playing after completing the game?
A: Of course, and the protagonist will have permanent mood correction. In theory, you can sequentially complete the expansion of the Rat Clan script, the expansion of the Rat Clan vision, and the three endings of the original version.

Q: Is there a first kill?
A: Yes, there is (excluding strong mechanism killing). So you'd better be prepared.

Q: What environment provides the best experience?
A: Near the original environment and landed on cold tundra or ice sheet in plain areas.
~~~~~~~~~~
Production team members:
The Mystery of Planning: Silence and Solitude
DLL code: Night Sea
XML code: Night Sea \ Silence and Solitude
Artist: Rejuvenating Leven \ Monorail Cat
Copywriting: Silence and Solitude
BGM adjustment: Gong Er Er Ding
Original music sources: Debussy's "Moonlight", Chopin's "Farewell Waltz in A-flat Major", Ludovico's "Days", Liszt's "Dreams of Love"
Special Effect: Night Sea
Translation: Baidu Translate
Sponsorship: All those who have supported, Mo and Gu
~~~~~~~~~~
Module feedback and communication group: 869628423
~~~~~~~~~~
OA Series Mouse Clan Expansion and Subsequent Goals:
[OA] Rat Clan Faction Expansion: Golden Iris Orchid
The addition of the power of the Golden Iris Empire, with extremely rich architecture, clothing, weapons, and unique diplomatic mechanisms as well as a series of related events, is the foundation of the OA Mouse Clan expansion series.
[OA] Mouse gene expansion
The OA version of the Mouse Clan Gene Extension adds ten types of Mouse Clan genes, over thirty individual genes, as well as three unique Mouse Clan factions and their respective events. In addition, it also includes numerical corrections such as Mouse Clan Growth Patch, Myopia, and Shaping Warehouse.
[OA] Mouse Clan Script Expansion: The Orphan of the Wind and Snow
Added a brand new script: The Lone of the Wind and Snow, with a volume of independent mods, as well as over twenty brand new events related to the storm, and a storyline in the extreme world of the storm.
[OA] Expansion of Rat Clan Power: Knights (Clear Next Goal)
We will add a unique framework mechanism for the Rat Clan faction: affiliated forces. This faction will have many rich interactions, including faction research, faction strongholds, knight hall, and various other mechanisms. It is expected that the size will not be inferior to the Iris body, and it is confirmed that construction will begin in January.
Similarly, due to its large size, I would be extremely grateful if you were willing to contribute to the creation of the Knights (whether through support, promotion, coding, graphic design, or translation and sponsorship).
~~~~~~~~~~
"The wind and snow have passed, and we have come a long way back to our hometown"
Popular Discussions View All (3)
0
Apr 14 @ 7:26am
开局爆错
Taiho
0
Mar 20 @ 11:49am
报错2
Moissca
0
Mar 20 @ 11:48am
报错
Moissca
309 Comments
故人长绝 Apr 26 @ 5:55am 
心灵仪式举办点周围一定范围不能有东西,但是放室内的话支撑柱的范围又覆盖不到所有屋顶,大冷天还得露天举办仪式
Mole Apr 19 @ 7:12pm 
兼容问题就没办法了!极端暴风雪里不会来商人,主要平时温度低基本上BUFF一过是走不出去的,不过问题不大基本交易完就驱离了。
Taiho Apr 17 @ 9:10pm 
大佬辛苦了:steamhappy:
M.Y.G  [author] Apr 17 @ 7:24pm 
@I_Dont_Like_BigBrother
怎么有人通关后有风雪,有人没有的x
这到底是什么情况哦
M.Y.G  [author] Apr 17 @ 7:23pm 
@Taiho
已经修复了
Taiho Apr 14 @ 7:26am 
大佬 开游戏爆红字了 我发在讨论区
I_Dont_Like_BigBrother Apr 12 @ 10:33pm 
话说通关之后没有buff,然后就是为啥通关之后一直还有风雪啊,太坐牢了。尤其是加了鼠族异象很难搞,很多鼠族异象都是生成在地图边缘,风雪走不动路非常麻烦。
这mod和鼠族异象一起玩有点问题其实,比如那个黑莓酒,生成在地图边缘,鼠族异象会强制让玩家去喝,一不留神就冻死在半路上。这点也和这个mod的冻伤增长太快有关,小人往往在外积累到中度寒冷还没倒,原版游戏又没有在小人倒地之前抗人回基地的方法(除了俘虏),结果就是只能看着中度寒冷小人很快倒地,这个时候再去救援往往来不及了。
鼠族异象很多都是要让玩家在殖民地地图上走到边缘(黑莓酒,糖果,幻术宝箱,鼠娘幽灵),但是这个mod对在地图上走动有很多惩罚。
包括远行大冒险也类似,不太推荐和这个mod一起玩。
M.Y.G  [author] Apr 11 @ 11:56pm 
@没有子弹的机枪兵(refrain
不知道为什么这玩意奇怪的没有在长,我自己也很摸不着头脑,所以我现在是在开发者手动催熟)
现在的话因为在忙新的模组,所以暂时没有修复这种不算恶性BUG的打算
风雪晶树只能在零度以下生长吗?打通风雪结局后开的干旱灌木原新档,种下去很久了还是小树苗
M.Y.G  [author] Apr 10 @ 11:40pm 
@我不是甜狗
我让阿海看一下怎么处理