Crusader Kings III

Crusader Kings III

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Scheme Mastery Lifestyle Trait / 모략 마스터 성장형 트레잇
   
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Nov 21, 2024 @ 5:50pm
Nov 23, 2024 @ 5:50pm
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Scheme Mastery Lifestyle Trait / 모략 마스터 성장형 트레잇

In 1 collection by Dad needs a Beer
Dad needs a Beer Mod Collection
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Description
This mod adds the "Wily Fox" trait, benefiting most scheme actions.

Who will get this trait?
1. A single skill (excluding Prowess) of 21 or higher.
2. A total skill sum (excluding Prowess) of 60 or higher.
3. Holding two or more duchies, or kingdom or empire title.
4. Possessing the Quick, Intelligent, Genius, or Shrewd trait.

How does it work?
Within a few months of executing a scheme, those above will get the trait. It's kind of like leveling up in Skyrim; you earn experience points just by trying to scheme, whether you succeed or not. This ensures that even AI, who may infrequently attempt or have a low success rate, can still level up.

Is there a way to make AI use plots more frequently?
Vanilla characters are very passive and plots only trigger under very specific conditions. No way to increase with this mod alone. Please check the other mods can increase the frequency. Increasing the frequency of murder attempts is currently available. More planned for other major plot types.

"Better Murder"
https://steamcommunity.com/sharedfiles/filedetails/?id=3356295558

[Supported Language]
Korean, English, Chinese, French, German, Russian, Spanish

[Compatibility]
Save Game Compatible: Yes.
Achievement Compatible: Yes.
Mod Compatible: Works with everything.

[To do]
Balancing

[Buy me a beer on ko-fi]
https://ko-fi.com/dadneedsabeer

이 모드는 "교활한 여우" 특성을 추가하여 대부분의 음모 행동에 이점을 제공합니다.


어떻게 트레잇을 얻나요?
1. 단일 능력치(기량 제외) 21 이상
2. 총 능력치 합계(기량 제외) 60 이상
3. 2개 이상의 공작위, 또는 왕국/제국 보유
4. 영민한, 총명한, 천재 또는 기민함 특성 보유


작동 방식은요?
음모를 실행한 후 몇 달 안에 위 조건을 만족하는 자는 해당 특성을 얻게 됩니다. 마치 스카이림에서 레벨업하는 것과 비슷하게 성공 여부와 상관없이 음모를 시도하기만 해도 경험치를 얻습니다. 덕분에 AI도 비록 모략을 자주 시도하지 않거나 성공률이 낮더라도 레벨업할 수 있습니다.

AI가 모략을 더 자주 사용하도록 만들 방법이 있을까요?
기본 게임 캐릭터들은 매우 수동적이고, 모략은 매우 까다로운 조건을 충족해야만 발동됩니다. 이 모드만으로는 빈도를 높일 수 없습니다. 빈도를 높이는 다른 모드들을 확인해 보세요. 살해 모략 시도 빈도를 높이는 모드는 현재 제가 창작마당에 올려놓은 것이 있습니다. 다른 주요 모략 유형에 대한 기능도 추가될 예정입니다.

"Better Murder"
https://steamcommunity.com/sharedfiles/filedetails/?id=3356295558
12 Comments
Unstable Energy Apr 9 @ 1:14pm 
Does this need updating?
KARA | Z Mar 13 @ 7:07pm 
1.15 Crown please... it is saying it is 1.14?
PingPingXi Jan 6 @ 6:47am 
답변 감사드립니다! 말씀하신대로 진행해보겠습니다 ㅎㅎ
Dad needs a Beer  [author] Jan 6 @ 3:59am 
@PingPingXi 설명란의 1, 2, 4번 중 하나라도 충족한다면 비지주나 모험가도 트레잇을 얻을 수 있을 겁니다.
PingPingXi Jan 6 @ 12:32am 
안녕하세요, 항상 만드신 모드 잘 쓰고있어서 감사드립니다. 다만 한가지 여쭤볼게 있는데 혹시 모험가나 비지주일때는 트레잇 생성 및 경험치 획득이 되지않는건가요??
xiChann Dec 10, 2024 @ 5:36pm 
Oooh okay, so that why even without rivals I'm still getting schemed on
Dad needs a Beer  [author] Dec 10, 2024 @ 5:02pm 
@xiChann Glad to hear! It's intended that family members wants to kill each other if it fits their interest. AI needs 5~7 victims, while player needs 7~9 to reach the max level in Serial Killer. It could take more or less, it's random. Enjoy!
xiChann Dec 10, 2024 @ 3:32pm 
Ngl, this Mod, Better Murder, and your Serial Killer mod has increased the murders soo much, its actually funny to see my character survive 6 murder attempts.
340 AI in the Shogunate mod have the trait in 1494!

Funniest was when a lord had my players mom as their lover, and they tried to kill me twice.
Also how many kills does it take to reach level 4 in Serial Killer trait?
Dad needs a Beer  [author] Dec 3, 2024 @ 5:54am 
@instantgaming Yeah, I know there are issues. AI's scheming rework is on hold for now because it's going to be a real headache (compatibility-issues). I'll get back to it after I'm finished with my current mod. Thanks!
instantgaming Dec 3, 2024 @ 5:23am 
Hey mate,ty for the mod.

The idea is very good, but as you say in the description, the AI ​​is too passive.
All it does is "influence" and occasionally learn a language.

Regards.