Project Zomboid

Project Zomboid

134 ratings
New Ellroy
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7.131 MB
Nov 20, 2024 @ 2:13pm
Jan 16 @ 9:47am
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New Ellroy

Description
Welcome to New Ellroy
A quaint American town, once home to a thriving community, now lies abandoned and forgotten. It's residents turned to shambling cannibalistic gluttons and their homes left to decay among the overgrowth and eerie silence.

This is an updated and relocated Ellroy. A few roads have been altered, some new buildings added and the z pop has been redone. The original Ellroy (Legacy) map will remain on the workshop until B42 but will not be updated.

The New Ellroy map includes:
Shops
Police station
Medical centre
Schools
Gas station
Variety of homes
Campsites
Forest/foraging zones
Updated buildings include small zippee store, ranger cabin and more residential buildings

No tile packs are required for the New Ellroy map

This map replaces cells 17,33 - 17,34 - 18,33 - 18,34
I'm not aware of any conflicting maps at this time. If any conflicts are found please let me know asap so I can list them here.

There is a connecting road on the east side of the map from 18,34 to 19,34 if any other mapmakers want to take advantage of it.

Feel free to include in mod packs but please don't redistribute elsewhere without my permission.

Big thank you to Daddy Dirkiedirk again for all the tutorials, the unofficial mapping dc for the neverending fountain of knowledge and once again a massive shoutout to the DOTD community for the awesome support x

Workshop ID: 3369295980
Mod ID: NewEllroy
Map Folder: NewEllroy
37 Comments
therokito Apr 23 @ 11:04am 
the survivor safehouse on the northeast side and the houses around it seem to not be respawning loot on MP
Viper Jan 16 @ 3:29pm 
@Valargent if you haven't been near the cells listed above so they haven't generated, then yes, you can add it whenever and it'll appear when you go near it.

If you have been to those cells before, it's a whole process. That you'll probably want to google. You just have to delete the right generated files but it's not nearly as easy as it sounds, because there's files for the main cells then files for the sub-coordinate cells and then a whole separate file for zombie locations and populations within those various cells. and the filenames make it less-than-obvious which to delete. I've done it a couple times, succeeded once, failed a couple other times. My advice is not to add it mid-playthrough unless you're 10,000% sure you haven't been within loading/generating range of the cells.
Valargent Jan 16 @ 10:03am 
Is it fine to add mid playtrough .o.?
Swanky Dec 5, 2024 @ 1:35am 
@Nagazora - it's a 4 cell map, about the same size as Rosewood. The layout makes it feel quite different however.

As an idea, if you're running Wilbore, KY the two maps are bordering right next to each other. Willbore will be directly west of Ellroy, with the houses just being a few meters apart from each other. A version with a connector road would link the two towns really nicely (however, Willbore would have to be updated as well).
Nagazora Nov 29, 2024 @ 6:09pm 
I haven't played it yet (I definitely will) but it looks a bit small? Looks very fit for a more survivalist focused character though
RλPTORE Nov 26, 2024 @ 8:58pm 
Oh, it works with Constown?
Arlocke Nov 26, 2024 @ 12:13pm 
So happy to see this at a different location because it won't conflict with any other maps I have downloaded so far! Fits snugly nearby Wilbore, Constown, and Crowlake! I'm glad I can try out this map finally.
Sarah  [author] Nov 26, 2024 @ 3:44am 
There was no pressure to move Ellroy, I just found a spot I liked better when someone mentioned looking for an unoccupied spot. Plus I have another map I was working on which I originally wanted in that location so now I can continue with it :spiffo:

If you have any thoughts on what could be improved @Ayrus, I'm all ears
Ayrus Nov 26, 2024 @ 1:59am 
Hope you'll improve the map, I'm not saying it's bad, it is actually promissing.

Keep it up:spiffo:
Sarah  [author] Nov 25, 2024 @ 10:54am 
Hmm I'll have another look through later @TheS1X