Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Buckel Rodeo SPC Long Bed Truck
   
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File Size
Posted
Updated
652.020 KB
Nov 19, 2024 @ 10:49pm
Mar 19 @ 6:45pm
8 Change Notes ( view )

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Buckel Rodeo SPC Long Bed Truck

In 6 collections by 454SS
HGS Standard Hitch Vehicles & Trailers [SIBTaT Compatible] (By 454SS)
82 items
Exploring Sawyer Islands (By 454SS)
70 items
Buckel Motors (By 454SS)
84 items
HGS Standard Gooseneck Trailers & Vehicles (By 454SS)
24 items
UniCon Cargo Transport Vehicles (By 454ss)
47 items
R10 Standard Connector (By 454ss)
41 items
Description
BACKGROUND
Buckel, America's largest (fictional) automotive manufacturer, has been making cars and trucks since 1922. The line-up of cars and trucks ranges from luxury vehicles to moving vans, and everything in between.

The Buckel Rodeo is a full-size consumer pickup truck produced since 1974, capable of heavy towing and transporting payload. This particular unit is a single cab/long bed configuration, in SPC trim, which features a tuned supercharged V8 engine and adjusted gearing ratios, for heavy-duty towing. It also includes mood lighting, digital displays, and an advanced towing package. The towing package allows extremely heavy-duty towing, and uses a specific towing gear, plus electric drive-train assistance.



[linktr.ee]

SPECIFICATIONS
  • Length: 6.5 m
  • Cost: $23,000
  • Power: Modular supercharged V8 engine
  • Drivetrain: 4x4
  • Transmission: 5 speed automatic + M/T mode + Towing gear
  • Mass: 2000 kg
  • Top Speed: 200 km/h
  • Fuel Capacity: 330 L diesel reservoir
  • Seats: 2



FEATURES
  • Digital display readouts
  • GPS navigation
  • Mood lighting
  • Backup camera and sensors
  • HGS Standard hitch and gooseneck towing package
  • Cruise control
  • Manual gearing for top speed and max torque
  • Two (2) selectable modes
  • Performance mode for high revs and top speed
  • Low-Gear towing mode for towing or heavy loads
  • Full suspension
  • Automatic turn radius limiter at high-speed
  • Equipment for repair and life-saving
  • Optimized to allow for multi-vehicle spawning
  • No modded blocks

TIPS
  • If doing a burn-out while driving, change gears or release the gas
  • Use the gears to achieve top speed/max torque



INSTRUCTIONS
Turn on the "ignition key" under the steering wheel and release the handbrake in the centre console. Use the arrow keys up/down to change gears, out of neutral.



CREDITS
3D Map
Steering Box (454ss Modified)
NJ Modular ECU V5 (454ss Modified)

REVISIONS
Refer to "Change Notes" tab for description of updates

NOTES
HAVE FUN AND ENJOY! Please feel free to comment any bugs and I will attempt to fix them!

As with all my builds, this one is aimed at being easy to operate, functional, optimised and lag-free.

Please do not re-upload stand-alone craft or share without my permission, including custom versions.

Check out my other Stormworks builds :)
9 Comments
454SS  [author] Mar 19 @ 7:36am 
Thank you so much for the in depth look! I will have to look into this, something is not right!
Zorro327 Mar 18 @ 6:46pm 
Addendum: I played around with the ECU sliders, disabling the safety, increasing max throttle and max speed. However, although the initial fuel manifold flow-rate is much higher at close to 0.5, it still eventually reduces to 0.2 and can't get past that.
Zorro327 Mar 18 @ 6:23pm 
@454SS So in the first (normal) run the air manifold caps out at 1 and the fuel manifold reaches about .36 or so at top speed, in performance mode. In normal mode on the first run, the air manifold is capped at 0.6 but the fuel manifold is uncapped, reaching about 0.23 but slowly reducing even at high speeds. Slowing down and turning, the fuel manifold becomes capped at 0.2 in performance mode. Switching to normal mode, the fuel manifold is further reduced to a cap of .12 while the air manifold is capped at 0.6.

From what I see, the fuel manifold starts at a high uncapped level, but steadily reduces even while driving until it reaches a set cap. This is what causes the loss of power, and there's nothing that the driver can do to overcome that cap again, except by despawning and respawning the vehicle.
454SS  [author] Mar 17 @ 7:29am 
@Zorro327 Interesting! I will have to look into it as it seems a bug with my ECU... Would you mind connecting two dials (each to the air and fuel manifolds) and tell me what the numbers are during you initial drag race and afterwards?
Zorro327 Mar 17 @ 12:11am 
I've run into an interesting bug on this and your other cars. I've been testing their max speeds, and this one got to over 130 kmh in regular mode and to an impressive 236 kmh in performance mode. However, after decelerating, it felt like the power was cut in half. After that initial drag race I wasn't able to break 50 kmh in regular mode or 130 in performance mode. I don't know what possibly broke, but the engine wasn't delivering power like it should have, and it wasn't overheated.
MrNerf2632 Nov 20, 2024 @ 12:23pm 
Nice truck! Works great, but can you check your mobile distillation train car comments for a suggestion on a new build/vehicle modification? It’s nothing urgently needed but I think it would still be cool!
sk_ovv Nov 20, 2024 @ 11:02am 
Looking forward to the new stuff for sure!
454SS  [author] Nov 20, 2024 @ 7:41am 
Thank you :) This one is nothing ground breaking but I like the simplicity! Next releases will be new things!
sk_ovv Nov 20, 2024 @ 7:24am 
Cool creation as always. keep it up 454SS!