RimWorld

RimWorld

34 ratings
Infinite Implants
   
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Mod, 1.5
File Size
Posted
Updated
2.362 MB
Nov 15, 2024 @ 12:59am
Nov 18, 2024 @ 3:15pm
4 Change Notes ( view )

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Infinite Implants

Description
Adds a huge variety of implants to RimWorld, from basic mercenary-grade enhancements to prototype implants.

Most implants are net positive but a few offer extreme trade-offs such as the Glass Cannon implant, which x10's your melee damage but also x10's your incoming damage.
You can see a full list of implants here:
https://docs.google.com/document/d/1OE3PZCQ4rFXqmltiW-usrKrvQVyrW-94MQVXf-QNQY8/edit?usp=sharing

Augment your pawns and conquer the RimWorld.

This mod is vanilla and CE compatible but is best used with the Elite Bionics Framework, No More Lethal Damage Threshold, and powerful faction mods such as VOID.
15 Comments
1958sunman Mar 12 @ 10:15pm 
that's a lot of implants, i don't even know what to get for my pawns.
1958sunman Mar 12 @ 10:15pm 
wow
Lenin Mar 5 @ 4:21pm 
There is a way to craft those implants?
Pasaway Feb 5 @ 9:26pm 
Click on the link to the spreadsheet above to see the stats for the different implants.
KΞNTΛR Jan 29 @ 3:49am 
How powerful are these implants?
Soareverix  [author] Jan 20 @ 1:59pm 
I'm glad to hear the feedback! This is my first mod but it's fairly simple and should be compatible with adding mid-save.

The items will just begin appearing in exotic goods traders.

If you don't see the items, check that the mod is enabled, then make a quick dev mode world and try to spawn in the implants or add them manually to pawns using the hediff editor.

This mod is compatible with EPOE (all versions), Combat Extended, Archotech Implants, and basically all implant mods. This mod shouldn't be incompatible with any mods unless the mod totally changes how hediffs are implemented, which I haven't seen yet.

Feel free to reach out to me. I've put a Discord link in the Google doc above.
TheBigBamm Dec 27, 2024 @ 10:48pm 
I cant seem to see any of the implants
Fan Nov 23, 2024 @ 8:14pm 
also, as a person who plays with the V.O.I.D. mod installed, i can certainly find a way to beat the void king with his implant, i have a xenotype built just for something like that lol. anyway, this mod looks really cool, and gives me V.O.I.D. vibes, you should totally add a faction to the mod or something that uses these implants
Fan Nov 23, 2024 @ 7:54pm 
dude, the senator Armstrong reference is awesome
Dieu Nov 23, 2024 @ 2:06am 
Hey man, you're doing really well, thanks for the mod