Total War: WARHAMMER III

Total War: WARHAMMER III

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Uniforms and Heraldry of the Empire III
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graphical
Tags: mod
File Size
Posted
Updated
270.533 MB
Nov 10, 2024 @ 12:55pm
Mar 25 @ 5:28pm
10 Change Notes ( view )

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Uniforms and Heraldry of the Empire III

In 1 collection by Gigiauz
GIGIAUZ MOD LIST
35 items
Description


Hi followers and fans!!
Sigmar be praised!
Uniforms and Heraldry of the Empire III is here!
Screenshoots can be easily seen in WHII version https://steamcommunity.com/sharedfiles/filedetails/?id=1395552745






This is a graphical mod that changes appearence, in a more lore-friendly way, for some units. As an Empire faction fan I admit that this heraldry was the most difficult to do (and actually it does not convince me fully under some aspects). I think it is virtually impossible to find the right compromise for a faction like the empire. His story is so full of documents that it is sometimes difficult to put them together.
So I hope you will understand the big effort behind this huge mod.
With this mod I re-worked and worked from scratch a lot of textures adding tons of variants referring always to original tabletop models and painting schemas.

The results are:
- New shields decals, variants and better colour patterns for all provinces troops and special troops and characters
- Reworked some ROR units uniforms (Stir River Crossbowmen, Carroburg Greatsords, Eldred Sons etc...)
- New reworked factions banners, emblems and colours
- Fixed the uncolored beards and faction colors bug for empire state troops models (bugs introduced with the 1.7 update)
- Added Merwanor's models and textures fixes (big thanks to Merwanor)
- Integrated a compatible version of Merwanor's quivers mod from " Details Matter" mod (big thanks to Merwanor)


Well, this short description is not eough to describe the big big work I've done, so I suggest to try this mod. I'm sure you will be pleased.



A lot of you know me, and you know that when I plan lore-friendly goodies I do lore-friendly goodies ...
I was a Warhammer Fantasy Battle miniatures collector and painter since I was a child and I collected a lot of miniatures of different races (Empire, Dwarves, Orcs and Goblins and High Elves).

The main guidelines I used to make heraldry and shields emblems are taken from all recent warhammer fantasy official documentations and artworks (thanks to Dave Gallagher splendid artworks).
Every textures was wisely edited keeping always in mind these documentations and, if missing, keeping always in mind lore standards.

The new heraldry shields emblems are available for all Empire Provinces:

- Averland
- Hochland
- Marienburg
- Middenland
- Nordland
- Ostermark
- Ostland
- Reikland (main empire faction)
- Stirland
- Talabecland
- Wissenland
- Golden Order (Solland heraldry)
- Huntmarshall Expedition
- Cult of Sigmar

- Rebels and Separatists

Reworked as well some RoR units uniforms/shields


GRAPHICS AND VISUAL IMPROVEMENTS SUGGESTIONS

I suggest people to use Reshade [reshade.me]. With this new FX Injector you can directly create your custom profile.
Please, read the Reshade instructions and installation process in the official site forum.
Here you can find the link for my preset for Reshade 4.3 : Gigiauz's Reshade Preset [sfx.thelazy.net]
To load the preset on Reshade click "HOME" key, then you will see a bar with a "+" at the top , click the "+" key and add my preset.



This mod is a part of a big lore-friendly retextures project. Other uniforms and heraldry will be realized for other faction too and probably those graphical mod will be used for a possible new regional recruitment system... soo do not forget it! ;)



I already have a full time job and this mod come from my passion for warhammer and not from lucrative prospects.
If you like my mods and love my jobs, help me with a little PayPal donation clicking on the buttons below. Sometimes a little concrete contribution could be a booster for my motivation.
[paypal.me]


Donation is an act of extreme generosity but is not mandatory and mod will ever be free.



SPECIAL THANKS
- To Creative Assembly and Total War developing team for this game
- To Merwanor for his "Details Matter" quivers mod.
- To unknown artists who designed the 2 image I used to create my mod icon e mods page top banner
- To Games Workshop, and GW artits for the Warhammer Fantasy tabletop game and documentations
- To my fans who supported me
53 Comments
Captain Doof May 16 @ 6:14pm 
Is it possible to get some kind of submod to have this be compatible with ZC's reskins? This and that mod are destined to be married together lol
llit0 Mar 19 @ 1:48pm 
Could you release a submod with flag reworks only? Would be awesome
Delemis Mar 13 @ 1:06am 
There's almost no way that the reskins would show up on Sigmar's Heirs' new units, but they would show up on the ones recruited in the vanilla manner.
FrittenFritz Feb 23 @ 4:50am 
Is the Mod Compatible with Sigmar's Heirs?
Mercenary JAX Feb 17 @ 3:33pm 
Any chance of Boris getting a more lore accurate beard in this mod? The new update really doesn't seem to play well with other mods that try to add it to him.
Survaldor Feb 15 @ 4:45am 
Since the update the shields are only white for Middenland State Troops instead of the red it was before.
Murthór Oathstóne Feb 8 @ 1:14pm 
@Gigiuaz, I don't think the different helmet style is worth the transparency clipping, I wish you would revert the changes to how it was before, it was perfect then.
Murthór Oathstóne Feb 7 @ 12:37pm 
I don't know, That new helm style doesn't look all that good honestly.
Gigiauz  [author] Feb 7 @ 6:40am 
@Stolas Goetia: is a common issue, on the editor the inner side in full but ingame it turns transparent
Stolas Goetia Feb 7 @ 3:13am 
Question, though, is the inner side of the sallet's visor on the state troops supposed to be transparent and not have a texture? looks a little odd when looking at the unit from the side