Total War: WARHAMMER III

Total War: WARHAMMER III

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Instability In Melee
   
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Tags: mod
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63.191 KB
Nov 1, 2024 @ 9:11pm
Nov 1, 2024 @ 9:33pm
2 Change Notes ( view )

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Instability In Melee

Description
Nerfs the first phase of daemonic & undead instability to only cause units to melt when in melee combat.
Second phase (army losses / shattered) remains the same as normal.

I've never played table-top but it is my understanding that instability could only trigger in the combat phase, not the shooting or movement phases, so there's your justification.
4 Comments
Notthebeegees  [author] Mar 1 @ 11:24am 
Nah, I reckon with the whole resurrection mechanic it's pretty good where it is. It's not hard to learn to do it yourself though.
Bloothtooth Mar 1 @ 2:15am 
Any chance you could make a separate mod that removes the instability altogether? I enjoy demon factions but having the whole army disintegrate isn't fun
bushez Jan 21 @ 9:46am 
tnx
Lampros Dec 11, 2024 @ 10:32am 
This is a capital idea and should be more popular!