RimWorld

RimWorld

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Moonlight Greatswords
   
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Mod, 1.5
File Size
Posted
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184.367 KB
Nov 1, 2024 @ 1:18pm
Feb 1 @ 2:29pm
5 Change Notes ( view )

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Moonlight Greatswords

In 1 collection by Addie Van Winters
Addie's Mods
7 items
Description
I couldn't believe there wasn't already a mod adding a moonlight greatsword, so I decided to make it myself.

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The swords are not able to be crafted, and can be obtained only as a relic or quest reward.

All three swords have the same stats and the ability to fire a wave of moonlight, an explosive projectile that can target the ground.

The Dark Souls III sword also has the moonlight vortex ability, which deals blunt damage.


It is compatible with Medieval Overhaul, and should work with mods that remove industrial gear.




Disclaimer:
All rights to Dark Souls and its related content belong to their respective owners.

Want to motivate me to make more and better mods, or want to commission something specific?
Toss a few souls to your modder:
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Popular Discussions View All (2)
1
Apr 1 @ 1:14pm
Can't seem to equip?
puppygirlpitjob
0
Mar 19 @ 10:12am
Expandable Projectile
Addie Van Winters
21 Comments
HellFire Apr 14 @ 9:06am 
is there any way to toggle if pawns can use the ranged ability? they keep using it and hitting pawns next to the enemies in the blast
Addie Van Winters  [author] Mar 29 @ 7:04am 
@Tenchi
If you go into the weapondefs xml, you can remove the ranged verb
Tenchi Mar 27 @ 3:33pm 
Hm... Hmm... Can we get them without the ranged ability?
Sir Cumcise Feb 28 @ 2:21am 
i cant equip it
Dickchappy Feb 15 @ 6:12pm 
Thanks guys for working on the melee animation debug.
Super Kami Guru Feb 2 @ 1:04am 
Looking at the folder, the tweak data is indeed there. How bizarre. I JUST learned how to use the built in tweak editor so I don't if anythings missing from the JSON and wutnot. Hopefully you can figure it out, cause I am officially too dumb lol.
Addie Van Winters  [author] Feb 1 @ 8:42am 
Aha, while working on another mod i think i figured out what the problem is, i'll see if i can fix it and update the mod today
Addie Van Winters  [author] Feb 1 @ 7:16am 
That is super weird. if you look in the mod folder, it comes with tweak data right?
Super Kami Guru Feb 1 @ 3:12am 
Okay so, I just learned how to add compatibility with melee animations myself using tweak editor and successfully did it with another mod. So I thought I'd attempt it with this one. Problem is, this mod doesn't even show up on the tweak editors list. So I legit am stumped at this point lmao.
Super Kami Guru Feb 1 @ 2:35am 
Yeah, I'm not sure what's causing it then. Hrmm. I'll try to figure it out at some point and see post it here.