Stormworks: Build and Rescue

Stormworks: Build and Rescue

190 ratings
Micro Carrier by WhackAL
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File Size
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Updated
16.098 MB
Oct 31, 2024 @ 5:40am
Nov 6, 2024 @ 5:35am
10 Change Notes ( view )
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Micro Carrier by WhackAL

In 3 collections by Whack_AL
Whack_Al Vehicle collection
41 items
Whack Al Warfare
24 items
Whack AL's Micro Carrier Compatible Vehicles
40 items
Description
MICRO CARRIER BY WHACK
This carrier was specifically designed with two goals in mind. The first of these is to build a highly detailed carrier that can be spawned in an unmodified work bench! The other main goal was to experiment with a built in landing barge, that can be found in the aft section of the hangar deck! This is the FULL version of the ship and it comes with a lot of details. For multiplayer use you can find a link to at "Lite" version that has had the interior removed as well as some unnecessary logic, making it more ideal for multiplayer usage. This ship is designed for ANY PHYSICS DETAIL.

This Carrier has plenty of compatible vehicles to choose from, check out the compatible vehicle link below to find a collection of vehicles that work with this carrier! If you have one you would like added to the collection let us know on discord!

I also have two videos to guide you around this ship. The first video is a brief walk around, the second video will be much more in depth with the systems!

Micro Carrier Lite Version
Potatoe Carrier Version

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OPERATION
Engine Startup
There are 3 keys located in the bridge, outlined in Yellow. -Turn on Key Labeled "Engine ON/OFF" -Turn on Key Labeled "Engine Pumps" -Turn on key Labeled "Bridge Instruments" (not required for engine operation)
Weapons Operations
There is a "Weapons Operator" Seat that can be found in the bridge. - Turn on Switch Labeled "Targeting System Power" - Turn on Switch Labeled "Weapon Turret System Power" - WASD can be used with UP and Down to control the camera - This screen will track targets and control ALL guns. - More info can be found here Targeting System TV Guided Cruise Missiles - Turn on Key Labeled "Load Missile" - When a Missile is ready an indicator will light. - Press Button Labeled "Fire Missile" IFF identification friendly / foe - If you want your own creations to work with the ship's built in IFF it is simple to add. - Add a laser beacon to your vehicle (infared) on channel 121, where it is most visibile. Passive ECM Jammer - The passive jammer will passively JAM channels -1000 to 1000 - Jammer is not necessary, and may cause lag for lighter systems - The Jammer can and will destroy your drones...Carrier systems are blacklisted.

REMOTE CONTROLS
This ship relies on hand held remote controls for many systems A green light with a number will show you what you have connected to Channel 1 (Catapult) Button 1 can be used to remotely launch the catapult Channel 2 (Barge winch) the landing barge winch teather 1,2 are used to control the winch Channel 3 (Overhead Crane 1) this is a cargo crane located in the hangar Channel 4 (Overhead Crane 2) this is a cargo crane located in the hangar Channel 5 (Wing Crane 1) this is a cargo crane located on the side of the ship Channel 6 (Wing Crane 2) this is a cargo crane located on the side of the ship

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SCAVENGER HUNT
This ship is loaded with detail, I encourage people to explore the ship. I have added 8 hidden medals in the ship, Can you Find them? Who knows, you might even find your name on a locker! (All are in a walk-able/movable and do not need no clip or camera mode)

Can you find all eight True Explorer Medals? Let me know below!

TERMS OF USE
  • DO NOT re-upload/redistribute this version the ship. Do modify it for your needs!
  • Please read the description if you have any questions. This ship is complex and requires a basic knowledge of Stormworks to use.

WHACK CREATION LINKS
Sub assemblies Landing Guide TV Missiles Carrier Compatible Vehicles Compatible Vehicle Collection Social Links Whack AL Youtube Whack AL Discord [discord.gg]

WORKSHOP CREDIT LINKS
Engine ECU Targeting System Sonar/Radar/Map GPS Auto Pilot Inflatable Life Rafts Weather Screen Shout out to ThatCoolCat1 for making the tractor and weapons cart! A big thanks to all of you for your contributions to the community and this ship!

136 Comments
failedcalc May 15 @ 3:39pm 
In the weapons storage that is with the lift in the lower bay, what is the purpose, what goes on those hardpoints?
M-26 Pershing Apr 26 @ 6:52am 
Whats the code to the armoury?
Autistic Person Apr 24 @ 6:34pm 
hey jody it had a spam keyboard name, just think that mabye they were making their own changes to it and for some reason posted it on the workshop?
Abradolf Lincler Apr 16 @ 9:57am 
pretty nice ship as always, keep up with these nice ships:steamthumbsup:
Whack_AL  [author] Apr 3 @ 3:30pm 
Yeah it was only about time. Thank you jody!
captin_trey Mar 19 @ 5:38pm 
great creation! need a bigger one carrier, and/or more compatible aircraft
potato Mar 16 @ 12:53am 
the catapult wont work, it only pulls the plane a bit and reloads
Admiral Anak Mar 8 @ 4:26pm 
nvm, the game just glitched and for some reason prevented the lift from lowering, great creation!
Admiral Anak Mar 8 @ 4:15pm 
I have a problem with the hangar lift, when i try to lower a plane down it just freezes like its stuck on something, i took the plane off to check if maybe it's the reason but it still freezes up when i try to lower it.