Arma 3
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F-36
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Data Type: Mod
Mod Type: Plane
File Size
Posted
Updated
27.335 MB
Oct 22, 2024 @ 12:28pm
Oct 23, 2024 @ 12:41pm
2 Change Notes ( view )

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F-36

Description
Totally not a retextured to-199 with western weapons

Features
- Unique skins (most of them are available through virtual garage)
- Dynamic loadout system adjusted to take western weapons
- New icons for multifunction display for corresponding western weapons
- 25mm fast firing cannon
- Radar

Lore

The F-36 Catshark is a multirole fighter aircraft created due to congress requirement to find an aircraft cheaper to operate and produce that would complement the successful F-35 program. The requirements set for the affordable multirole fighter stipulated finding an international partner to reduce overall program cost. The program finalist was a Northtop Grumman – Leonardo prototype which used M-346 as a basis, that was enlarged and massively re-engineered resulting in an entirely new airframe, at the similar time Russia undertook a upgrade program to their Yak-131 aircraft that resulted in similar looking Yak-135 (designated To-199 Neophron in CSAT service) which led to both sides accusing the other of stealing their design. The F-36 is equipped with and GAU-22/A rotary cannon, missile warning receivers, various sensors and countermeasures, it can carry a diverse armament on underwing hardpoint for true multirole capability. Nowadays it’s operated by various air forces including these of United States, Italy, Livonia, Poland and even Royal New Zealand Air Force’s recently reactivated air combat force.

Special thanks

To Bran Flakes for sharing a retexture template with me.

Notes

- I legally cannot change to cockpit texture so you just have to ignore it (same with wreck reverting to default CSAT when plane is destroyed but that's less noticeable in my opinion)

License

APL-ND
23 Comments
n4t May 21 @ 5:59pm 
Been having fun with the mod, it’s great for small nations like Altis to have a light multi role aircraft besides the Gryphon, I do suggest making a Wild Weasel variant exclusive for NATO only it would be great for SEAD ops
Shadow_Wolf Apr 16 @ 7:03pm 
1- Could you allow for AA missiles on all pylons? The 4 pylons nearest to the fuselage don't allow for AA missiles, unlike in the Yak-131, which allows for short range AA missiles on all pylons.

2- Also as a secondary request, could you make a no symbol variant of the skins? Sometimes i like to mix up vehicles and equipment from different factions to make fictional factions.
Spartan 208 Jan 6 @ 10:58pm 
I'm curious as to why it can't perform SEAD (Suppression of Enemy Air Defense)
Just-S0me_space-cowboy Dec 30, 2024 @ 6:21pm 
Pleases give it slandered MK-82 bombs
skpiotr  [author] Nov 23, 2024 @ 5:55am 
Currently I have no plans to add support for Firewill weapons, but if you or anyone else wants to make a submod that adds that, feel free look around the PBO and de binarize the configs in the mod and look inside them if you need to. (the APL-ND license is mostly there so I don’t have people asking about reuploading the mod as part of their modpack)
Spartan 208 Nov 20, 2024 @ 10:55pm 
Any plans to allow the F-36 to use Firewill's air-to-ground missiles (ie the AGM-65 variants and Brimstone)?
Cypher Oct 25, 2024 @ 2:00pm 
That name... lol
XxwhirlwindxX Oct 25, 2024 @ 10:47am 
Export mod-list is highly underutilized. The workshop is WAY too cluttered with these peoples stupid mod-packs.
skpiotr  [author] Oct 24, 2024 @ 5:37pm 
I would ask you to refrain from reuploading the mod, if you want to share it with your friends or community I suggest using arma launcher export mod list feature.
BAXENATOR Oct 24, 2024 @ 3:21pm 
May I include this in a pack mod?