tModLoader

tModLoader

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CalamityMurasama
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
146.014 KB
Oct 21, 2024 @ 6:22pm
Oct 22, 2024 @ 6:44am
2 Change Notes ( view )

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CalamityMurasama

Description
Let's dance!
CalamityMurasama is a mod that adds a melee weapon, Murasama, a high-frequency blade transplant from Calamity mod. This mod is designed to add Murasama separately, so that Murasama can be used in other large content mods without worrying about crushes with Calamity.

The attack method, usage speed, range, and knockback are the same as the original version, but the damage is only 10 and the critical hit rate is 4%. This is to facilitate players to use mod that change item values, because this mod does not do anything for other mod balance, so players need to change the values ​​according to their needs.
It is recommended to use Weapon Stat Adjuster to change the value https://steamcommunity.com/sharedfiles/filedetails/?id=3018244576

The Murasama of this mod can be made, mainly so that new characters can use Murasama right away:
Recipe: Copper Shortsword or iron Shortsword or tin Shortsword (any one of the three is enough, and the materials are not consumed), made with bare hands.

Please note that this mod is currently unfinished, and while it works fine, my goal is to re-implements Murasama as completely as possible. At present, it has been determined that these functions are different from the original Murasama, and they will be corrected in the future as much as possible:

Can spam: The original can't deal damage quickly through spam, but this mod can.

Incomplete Particles: The original version will splash round and long particles from the target when it attacks the target, but this mod will only appear some round particles on the target.

The mod was allowed by developer, contacting thay via Discord the before production.

Provide credit to the Calamity Mod: Murasama is made by Calamity Mod, and all images, sound and most of the code in this mod come from Calamity Mod. I HAVE NO ownership over it nor its assets nor code.

CalamityMurasama Public repo: https://github.com/RaionLight/CalamityMurasama
I am currently stuck on this project. If you are willing to help me or even take over the project, please contact me.

Calamity Mod Public repo: https://github.com/CalamityTeam/CalamityModPublic

icon_workshop.gif: This file is took from Official Calamity Mod Wiki.

This gif is refer to a method from https://steamcommunity.com/sharedfiles/filedetails/?id=2936720761 for upload to workshop.
30 Comments
0b May 1 @ 6:25am 
Update please?
The TRUE SLAYER Dude May 1 @ 5:49am 
The size won't change w Weapon stat adjuster. What a shame :(
skylerbn0718 Apr 11 @ 5:33pm 
@ bookhan i agre
突击手胡图图 Feb 28 @ 12:05pm 
如果作者真的做了滴我一下,期望中:steamhappy:
突击手胡图图 Feb 28 @ 12:03pm 
我觉得作者可以参考一下灾厄大修mod里面的鬼妖村正,可以随着游戏进度解锁伤害和技能,那样玩的人肯定多
ColdEggyBites Feb 18 @ 6:32pm 
AHH

UNKNOWN LANGUAGE
ColdEggyBites Feb 18 @ 6:32pm 
???/10 (not tried)
Vaporeon Feb 16 @ 3:47pm 
peak 35/10
我是傻逼  [author] Feb 4 @ 1:03am 
@ZE-star 刚才看了一下星宇神卫的代码,有点复杂,主要是我没了解过召唤物怎么写,灾厄跟fargo都有Github可以看源码,我觉得你自己看应该比我移植出来快得多(主要是我真的懒)
ZE-star Feb 3 @ 5:22am 
@我是傻逼 非常感谢,如果fargo不能的话那能不能把星宇神卫召唤杖独立出来呢?我想要fargo的ai的原因是星宇神卫召唤杖的攻击太复杂了