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@Shini maybe is good idea to make a "temporal" new version of this mod (or a mirrored cloned just for B42) for the people playing on the Beta B42+ version of the game?. The update process is very easy in this case, @staind method works and it's just about copy/paste archives from one folder to another.
1) apparently vanilla tiles enhanced is incompatible fully, both mods modify same things or so, and even loading this after VTE apparently doesn't work.
2) existing chunks/explored locations will use old visuals, any new exploration will use new visuals, so it is safe to add to existing world just the changes won't be there unless you explore new areas (a bit jarring probably).
I am here to ask you: In what load order should these mods be: Vanilla Tiles Enhanced, Tile Fixes, Every Texture Optimized, Grass Lands? I am trying to optimize my server and avoid bugs and errors. Thank you!
Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3351207258\mods\GrassLands and create two folders called ''42'' and ''common'' and COPY the media folder along with the mod.info file and poster file and paste them into the 42 folder. Then activate the mod in the game, and create a new save and also turn texture compression off. I think this is working for me and I'm on B42.2.0