Total War: WARHAMMER III

Total War: WARHAMMER III

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Expanded Building Overhaul
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Tags: mod
File Size
Posted
Updated
599.053 KB
Oct 15, 2024 @ 1:02pm
Oct 5 @ 12:42pm
26 Change Notes ( view )

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Expanded Building Overhaul

In 10 collections by ChopChop
The Skaven: Immortal Empires Expanded | IEE 6.3+
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The Dwarfs: Immortal Empires Expanded | IEE 6.3+
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The Empire: Immortal Empires Expanded | IEE 6.3+
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The Bretonnia: Immortal Empires Expanded | IEE 6.0
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ChopChop's Workshop: All Released Mods
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The Wood Elves - Immortal Empires Expanded | IEE 6.3+
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ChopChop's Workshop: Building Mods
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Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
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The Kislev - Immortal Empires Expanded | IEE
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The Chaos Dwarfs - Immortal Empires Expanded | IEE
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Description

This mod requires enabled MIXER & start of new campaign. ➡


This mod contains additional building slots for major & minor cities, bastion, fort & gate, additional tweaks to allied recruitment & it's building "allied outpost", with 2 new passive abilities for defenders of a siege + extra building UI tweaks (gui / ui: Graphical / User Interface).

DETAILED LIST OF ALL FEATURES OF THE MOD:
  1. Buildings Slots Extended (supported mods HERE)
    • Major - 12 slots (Special - 15 slots)*
    • Minor - 6 slots (compatible with Ragnarok's T4 & T5 Minor City)
    • Gates/Fort/Bastion - 6 Slots

      *this mod expands The Oak of Ages, but does not add buildings to this settlement. recommended mod to add buildings: The Oak of Ages
  2. Military & Defensive Alliance
    • Allied recruitment:
      • Max allied units per army 4 -> 8
      • Max Ogre mercenaries per army 4 -> 8
      • Favour per turn 2 -> 5
      • Max favour 100 -> 200
      • Allies will not break the alliance when not joining the wars
    • Allied outposts:
      • Construction time: 1 turn each tier
      • Construction cost: 1000 each tier
  3. City defence rework
    • Siege defender buff (player + AI)
      • Units defending siege get effect "Defend the lands!"
        +5 melee defence / +7 leadership
      • Units on walls get effect "Defend the walls!"
        +5 melee defence / +12 leadership
  4. Re-arrangement of vanilla building chains for compatibility wth my other mods.


RECOMMENDED MODS:
UI COMPATIBILITY MOD: [UI] Builder: 3 Rows Settlement & Foreign Slots
MOD COMPATIBLE WITH: Better Alliance by BAGHolder
THANK YOU FOR TRANSLATIONS: 한국어 번역 모드 by min985


chopchop workshop bse chop chop extra additional more city town slot expanded expansion
military defensive recruit faster points break treaty diplomacy qol window ui priority overhaul
256 Comments
MeraxesUrrax Oct 5 @ 1:26pm 
Thanks!
ChopChop  [author] Oct 5 @ 12:43pm 
@MeraxesUrrax Added :steamthumbsup:

Please resub
ChopChop  [author] Oct 5 @ 11:32am 
Thank you, i will add in incoming update :WH3_clasp:
MeraxesUrrax Oct 5 @ 11:27am 
Hi! Love the work you do. Regarding balancing, I think wood elves forests should be special settlements and be 15 slots big, as they don't get regular settlements.
ChopChop  [author] Oct 3 @ 4:36am 
Thank you :WH3_clasp:
Davic Civlor Oct 1 @ 4:23pm 
Yo ChopChop, you are a legend for pumping out these up to date building slot mods!
ChopChop  [author] Sep 29 @ 3:47am 
NEW COMPATIBILITY UI MOD :steamthis:
[UI] Builder: 3 Rows Settlement & Foreign Slots
https://steamcommunity.com/sharedfiles/filedetails/?id=3576835384
ChopChop  [author] Sep 25 @ 8:51am 
You're welcome. Shoutout to my buddy Myxameno though that already did all the work. Just have to use the standalone versions he already released in the past, avoid his undercity/cult/etc slot mods and you will be ok. There is a new released Undercity BSE mod reupload by Glospey (also my buddy) that works. Good luck :steamthumbsup:
EzUNreal Sep 25 @ 8:43am 
Ahh I see your comments now, I'll try it. Much appreciated man. Your comments are overrun by later bug reports under that page. Hope more people can see your solutions
ChopChop  [author] Sep 25 @ 8:34am 
@EzUNreal Holdup man, I dont defensive, im asking you a question same as you did + gave you super descriptive answer to your question + solutions dude. If you'd read the comments of this mod you linked youd know i already extensively described how to use all BSE mods by Myxameno half a year ago. Just go to page no 8 of the comments under that mod and your problems will be solved (in short: dont use the BSE main mod you linked - use standalone "major city only" + "standalone minor city only" and you will have the same result as you exactly want.

Building Slots Extended (Major Settlements Only)
Building Slots Extended (Minor Settlements Only)