Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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ENLISTED Weapons Addon 2 从军武器附加包2
   
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Unit Set (New units): Unit Set
File Size
Posted
Updated
2.172 GB
Sep 27, 2024 @ 2:19am
May 11 @ 5:55am
29 Change Notes ( view )

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ENLISTED Weapons Addon 2 从军武器附加包2

Description
加入了全新的武器与弹药!New weapons and ammunition added!

Pistol手枪

M712
PP
PPK
伯莱塔Beretta M1934 M1923
史密斯威森SW M1917
柯尔特Colt M1909
炮兵鲁格 Luger P08 Artillery

SMG冲锋枪
39M
43M
伯莱塔Beretta MAB 38 M38/42 M1
雷兴ReisingM50 M55
PPD-34 PPD-34/38
艾尔玛Erma EMP
MP35
MP34
OVP 1918
伯莱塔Beretta M1918
FNAB-43
UD-42
TZ-45

步枪 Rifle
三八大盖+三八大盖卡宾枪型Arisaka Type 38 and carbine model
贝蒂埃Berthier M1916
卡尔卡诺Carcano M1891 M91Carbine M91/38 M38 M41
MAS36
勒贝尔Lebel M1886/93
曼利夏Mannlicher M93 M95
Armaguerra 39
Beretta M31
Breda PG M1935
Scotti X
ZH-29
AVS-36
AS-44
AT-44
M2/M2A1 Carbine
FedorovAvtomat 费德洛夫自动步枪

机枪MG
FN 1930
Wz.1928
FM-24/29
Johnson M1941 LMG
MG-13(Drum)
MG-30
RD-44
M1922
Breda M30

Launcher 发射器
RMN50
Sturmpistole突击手枪

反坦克枪 AT Rifle
Wz.35
Sholokhov AT Rifle肖霍洛夫反坦克枪
34 Comments
Charlotte May 19 @ 1:10am 
谢谢!
贝雷塔M38/42  [author] May 18 @ 10:07pm 
我制作的所有从军武器已经整合进该合集包,以后所有更新与修复将会同步到新MOD
All the Enlisted weapons I created have been integrated into this collection package. In the future, all updates and fixes will be synchronized to the new MOD
https://steamcommunity.com/sharedfiles/filedetails/?id=3481735894
贝雷塔M38/42  [author] May 18 @ 10:00pm 
@Charlotte 您反馈的问题已修复并更新在了新的合集包 :https://steamcommunity.com/sharedfiles/filedetails/?id=3481735894
Charlotte May 18 @ 8:35am 
您模组的pdm-42冲锋枪无法开火射击,pedersen步枪、sks30、sks44、svd30、svd38无法拾取。
贝雷塔M38/42  [author] Apr 25 @ 9:24am 
@THE_Bell I wil add them as cannon or vehicle,but just need 1 man for move
THE_Bell Apr 25 @ 4:19am 
I would like to add a 50mm grw36, a 50mm rm-40, an Ordnance SBML two-inch mortar(50mm), and a type 89 grenade launcher that can be easily carried by one human.
John_Dudesmen Mar 26 @ 7:50pm 
Make it work in multiplayer pls
Vicky Feb 22 @ 6:25pm 
Any chance for the MKb 35/III to be added?
dgn Jan 19 @ 2:12pm 
Thanks for such hints, Rick .
Cheers.
Rick Jan 19 @ 12:38pm 
Hi, I was asked about the faded weapons in your mod, and I found the answer to this. You use the .bmp texture format, as a result of which the bump map, specular, is displayed incorrectly. Plus the weight is increased due to the format by 4 times compared to DDS. You need to resave specular and diffuse maps as dds dxt1 without or with alpha (bc1 rgb 4bpp dxt1 no alpha
exmpl ), and bump maps as dds dxt5 with alpha (BC3 RGBA 8bpp DXT5: interpolated alpha)