RimWorld

RimWorld

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No Random Ideologies
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Mod, 1.4, 1.5, 1.6
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191.134 KB
24.9.2024 klo 13.51
6.7. klo 11.11
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No Random Ideologies

1 kokoelmassa, tekijä Mlie
Developed by me
111 luomusta
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Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?

This mod will use your saved ideologies when other factions are generated and choose one if possible.
These will also be used when generating random wanderers and guests.
If no valid saved ideologies are found for a faction it will instead let the game generate one as normal.

You can also select preferred saved ideologies per faction in the mod-options or select to use the vanilla behavior for specific factions.
There is also an option to override any ideology restrictions for factions.

NOTE: You may see warnings in your log when the mod caches the ideologies. For example if your saved ideology has a venerated animal from a mod that is currently not loaded, the game will throw an error when it tries to load it.
These are expected and can be ignored, an ideology with references to not loaded mods will just be skipped.


Mod idea: demonddog

[discord.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: ideology control, faction control, qol
Suositut keskustelut Näytä kaikki (1)
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12.7. klo 10.16
Bug Reports
тетеря, блин
144 kommenttia
Mlie  [tekijä] 8.9. klo 22.29 
@Athelas You dont need this mod to create an Ideology or include it in your mod afaik
Athelas 8.9. klo 17.20 
Hi, right now I am making a mod with Medieval Theme and try to set a fixed ideology for that new custom faction. Do you think I can use this mod to create a preset and then fix it to the new custom faction?
Yinyang107 25.8. klo 15.31 
@Ris there are no "preset" ideos. All ideos are randomly generated in vanilla.
Rɨs 22.8. klo 5.40 
Could you, if possible, add an option for factions using existing Preset ideologies? Not player-made, but these that come with game or added by other mods.

I like there being more coherent ideologies for factions, but i also don't want them to use mine
Voltaire 24.7. klo 8.45 
Hey Mlie, I'll test it again when I get home and send a bug report through the proper channels, thank you for all you do
Mlie  [tekijä] 19.7. klo 22.29 
@тетеря, блин Please see the Reporting Issues section described above
тетеря, блин 19.7. klo 14.46 
Could not do PostLoadInit on RimWorld.RitualOutcomeEffectWorker_Duel: System.NullReferenceException: Object reference not set to an instance of an object
...
Could not do PostLoadInit on RimWorld.Precept_Ritual: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 84E5C70]
...
https://gist.github.com/HugsLibRecordKeeper/cc654f8ba64a262273ed2321e1c7586c
Psyckosama 16.7. klo 20.51 
That said, thank you.
Psyckosama 16.7. klo 20.51 
Please consider adding in something that will let you know the required and illegal precepts for a faction when creating the ideology. It'll make it a hell of a lot easier to set them up.
Mlie  [tekijä] 16.7. klo 10.15 
@Voltaire I have not gotten any reports about that. Perhaps you could do such a report if it happens next time so I have a chance of fixing it