RimWorld

RimWorld

476 ratings
No Random Ideologies
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Mod, 1.4, 1.5
File Size
Posted
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158.031 KB
Sep 24, 2024 @ 1:51pm
Nov 8, 2024 @ 4:47am
10 Change Notes ( view )
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No Random Ideologies

In 1 collection by Mlie
Developed by me
108 items
Description


Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?

This mod will use your saved ideologies when other factions are generated and choose one if possible.
These will also be used when generating random wanderers and guests.
If no valid saved ideologies are found for a faction it will instead let the game generate one as normal.

You can also select preferred saved ideologies per faction in the mod-options or select to use the vanilla behavior for specific factions.
There is also an option to override any ideology restrictions for factions.

NOTE: You may see warnings in your log when the mod caches the ideologies. For example if your saved ideology has a venerated animal from a mod that is currently not loaded, the game will throw an error when it tries to load it.
These are expected and can be ignored, an ideology with references to not loaded mods will just be skipped.


Mod idea: demonddog

[dsc.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: ideology control, faction control, qol
128 Comments
Mlie  [author] Jun 12 @ 10:07pm 
@Felnel Yes
Felnel Jun 12 @ 3:09pm 
Do you intend to update this mod to version 1.6?
Mlie  [author] Jun 7 @ 9:16am 
@BigGovernment Please see the Reporting Issues section described above
BigGovernment Jun 7 @ 8:31am 
I am getting an error on save game load. Colony ideology will be replaced with another saved ideology upon a save being reloaded.
Felnel May 29 @ 9:01pm 
i really love your mod, thanks for make it!!
Maya Fey Apr 18 @ 9:49am 
Yeah the same thing as mir_38 keeps happening to me, it seems like it's random each time I start the game.
mir_38 Mar 23 @ 12:27am 
Okay, it just fixed itself... wtf?
mir_38 Mar 23 @ 12:23am 
Every faction selection is showing as "not valid" despite me having several ideologions saved, even with the override checked off
Mlie  [author] Feb 19 @ 11:51am 
@BigTailWolfSuomi If you want to report an issue, please first follow the steps in the description
BigTailWolfSuomi Feb 19 @ 10:57am 
I hope this can be considered as providing a clue on this strange bug