RimWorld

RimWorld

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HAR Biotech Fixes
   
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Mod, 1.4, 1.5
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300.420 KB
Sep 22, 2024 @ 4:39pm
Sep 28, 2024 @ 9:23pm
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HAR Biotech Fixes

Description
This is a patch to fix a few things with various Humanoid Alien Races.

As always, if you, a HAR dev, want to implement my changes in your mod officially, please feel free.

Fixed races:
Anty the War Ant
Rabbie the Moonrabbit
NewRatkinPlus
Maru Race
Bun Race

Rabbie:
The Rabbie race is genetically dependent on Planetarium to survive, so isn't it odd that babies aren't born with the addiction?
Well, unfortunately, I don't have the coding knowledge to make a custom hediffgiver to make that happen, but I did manage to create this patch with the help of the HAR discord.
This is a hacky solution that gives Rabbie a high chance to develop an addiction to Planetarium naturally on each birthday, meaning they'll probably get it as soon as they turn 1.

Genetics changes:
Fixes many issues with the gene blacklists for all races, ensuring they can't be given extra tails, or double sets of animal ears, etc.
Compatible with most gene mods that use vanilla categories, and Alpha Genes.
Let me know if there are other gene mods you want added here.
19 Comments
Gorlath  [author] Nov 9, 2024 @ 12:43pm 
However, you could always go into this mod's folder and delete the Ratkin patches if you want the other changes.
Gorlath  [author] Nov 9, 2024 @ 12:42pm 
@Mongshal Yes. This mod is intended to add Biotech support to the base HAR versions of race mods, not the xenotype conversions. I do not use those myself.
Mongshal Nov 9, 2024 @ 5:53am 
I Think 'Ratkin Gene Expanded' mod is not compatible whith this mod
whith this mod, Ratkin's gene is fix to baselinere

is there no other way but to give up adding Ratkin's genes?
Gorlath  [author] Oct 4, 2024 @ 9:10am 
@Toxickun
Rather than "HAR parts", a pawn can either be Human or a HAR race. HAR races are not parts that can be customized - you either are or aren't. Biotech xenotypess, on the other hand are more customizable, due to them being more... "genetic augmentations" of an existing species, than a race themselves, in the context of Humanoid Alien Races.
Toxickun☢Von☣︎Volkov Oct 3, 2024 @ 8:45pm 
Ahhhh okay! So i assume it affects only pawns that spawns in but not the pawns who already have Har parts when they shouldn't be? If so i'll keep an eye out for any races that spawned in with those Bunny hears when they shoulden't be. Thank you so much for working on this!
Gorlath  [author] Oct 2, 2024 @ 5:35pm 
Np :)
Tachikoma00 Oct 2, 2024 @ 12:20pm 
Awesome thanks.
Gorlath  [author] Oct 2, 2024 @ 9:01am 
It shouldn't matter where this is. Most of what it does are patches, which are loaded last anyway.
Tachikoma00 Oct 2, 2024 @ 12:46am 
Where in the mod order should this be. I have HAR, Maru, and Rabbie the moonrabbit mods in my mod list and I am seeing this well before the above listed mods in RimSort. does this need to be placed after the mods?
Gorlath  [author] Sep 29, 2024 @ 3:21am 
@vio
That was a temporary change I included to debug my changes. I accidentally pushed it for a few hours before realizing my mistake. It should already be fixed, but you might have to resubscribe to the mod to make steam download the latest update.