Total War: WARHAMMER III

Total War: WARHAMMER III

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Secrets of the Amethyst - Repeaters & Blunderbusses
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File Size
Posted
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5.216 MB
Sep 20, 2024 @ 3:04pm
Jun 24 @ 12:03pm
14 Change Notes ( view )

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Secrets of the Amethyst - Repeaters & Blunderbusses

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
57 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A units (abandoned and purged by CA) mod for your collection.

Ingame screenshots show the units and the tech, skills etc. that they benefit from on par with other amethyst units.

What The Mod Does
  • Adds the 1 regular and 2 original amethyst units made by CA, that was abandoned and purged from the files.
  • Their stats are changed to make them less OP and differentiate their purpose.
  • Added missing abilities, pictures and vocal cords.
  • Added missing vocal cords for vanilla amethyst outriders and ironsides.
  • They benefit from redline, tech, Nuln etc. just like other amethyst units.
  • They can be recruited via the amethyst recruitment pool.
  • Amethyst variants are obtainable from the amethyst pool by Wissenland/Elspeth and Empire/TEB via tier 2 Nuln landmark or allied recruitment via embassy.
  • Regular repeaters are obtainable from 'tier 3 gunnery school' by Empire/TEB factions or allied recruitment via embassy.

Honourable Mentions
  • Gratitude to Alex Zhao for permission to use his brilliant recruitment script.
  • Gratitude to Kraxius for recovering and fixing deleted animations.

Submods

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
170 Comments
SFH Jul 28 @ 5:08am 
Xoatl Jul 9 @ 8:29pm 
This crashes my game when I unclock amethyst recruitment. I added it mid game though so that might be the reason. Anyways figured id let you know.
zebez Jun 17 @ 5:23am 
This works fine in version 6.2
[-TWR-]Dragon Mar 30 @ 7:25am 
Great mod! Can this be used on the current 6.1.1 version or does it need an update to be stable?
bluerust Mar 27 @ 4:51am 
Will crash on 6.1, update pretty please
The Iron Duke Mar 25 @ 11:47pm 
Can we get an update to 6.1 would be nice if so.
Iconomy Mar 19 @ 7:18pm 
Found a bug when unlocking the Tier 3 infantry upgrade (explosive ammo): All the Basic Nuln Ironside units weapons get turned into repeaters (6 shots per volley) with only 6 ammo. Repeaters and the other gunnery units are unaffected, but it borks the Amethyst and regular Nulners.
WitcherHammer Feb 25 @ 6:18pm 
@Slaanesh you can easily do it by yourself. Download RPFM (rusted pack file manager) follow installation instruction, then create new pack file, Create DB, projectiles_tables then find wh3_dlc25_emp_rifle_outrider_repeater_bullet and change calibration are there
Slaanesh Feb 10 @ 12:45am 
Could you reduce the size of the calibration area for Outriders with repeater handguns? They shoot over the head of everything making them more or less useless. Thanks!
Krakenous Feb 9 @ 6:23am 
Rag, can you change the unit picture for the repeater version please? Even if it's only slightly lol as currently they are the same!